tiger_lib/ck3/data/
climate.rsuse crate::block::Block;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::helpers::TigerHashSet;
use crate::item::{Item, ItemLoader};
use crate::pdxfile::PdxEncoding;
use crate::report::{untidy, warn, ErrorKey};
use crate::token::Token;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct Climate {}
inventory::submit! {
ItemLoader::Full(GameFlags::Ck3, Item::Climate, PdxEncoding::Utf8OptionalBom, ".txt", false, Climate::add)
}
impl Climate {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::Climate, key, block, Box::new(Self {}));
}
pub fn validate_all(db: &Db, _data: &Everything) {
let mut other_seen: TigerHashSet<&Token> = TigerHashSet::default();
for (_, block) in db.iter_key_block(Item::Climate) {
for value in block.iter_values() {
if let Some(&other) = other_seen.get(value) {
let msg = format!("province {value} has two climates");
warn(ErrorKey::Conflict)
.msg(msg)
.loc(value)
.loc_msg(other, "other climate")
.push();
}
}
other_seen.extend(block.iter_values());
}
}
}
impl DbKind for Climate {
fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
let mut seen: TigerHashSet<&Token> = TigerHashSet::default();
for token in vd.values() {
data.verify_exists(Item::Province, token);
if let Some(&other) = seen.get(token) {
let msg = format!("duplicate province {token}");
untidy(ErrorKey::Conflict).msg(msg).loc(token).loc_msg(other, "other").push();
} else {
seen.insert(token);
}
}
}
}