tiger_lib/ck3/data/
pool.rsuse crate::block::Block;
use crate::context::ScopeContext;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::scopes::Scopes;
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::trigger::validate_trigger;
use crate::validate::validate_modifiers_with_base;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct PoolSelector {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Ck3, Item::PoolSelector, PoolSelector::add)
}
impl PoolSelector {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::PoolSelector, key, block, Box::new(Self {}));
}
}
impl DbKind for PoolSelector {
fn validate(&self, key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
let mut sc = ScopeContext::new(Scopes::Character, key);
sc.define_name("base", Scopes::Character, key);
if key.is("auto_generated_baron") {
sc.define_name("province", Scopes::Province, key);
}
vd.field_validated_block("valid_character", |block, data| {
validate_trigger(block, data, &mut sc, Tooltipped::No);
});
vd.field_validated_block_sc("character_score", &mut sc, validate_modifiers_with_base);
vd.field_validated_block("config", |block, data| {
let mut vd = Validator::new(block, data);
vd.field_item("background", Item::CharacterBackground);
vd.field_list_integers_exactly("age", 2);
});
vd.field_integer("selection_count");
vd.field_value("pool");
vd.field_choice("gender", &["commander", "clergy", "gender_law", "random"]);
vd.field_value("culture");
vd.field_bool("court");
}
}
#[derive(Clone, Debug)]
pub struct CharacterBackground {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Ck3, Item::CharacterBackground, CharacterBackground::add)
}
impl CharacterBackground {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::CharacterBackground, key, block, Box::new(Self {}));
}
}
impl DbKind for CharacterBackground {
fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
vd.multi_field_item("trait", Item::Trait);
}
}