tiger_lib/ck3/data/
relations.rsuse crate::block::Block;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::modif::{validate_modifs, ModifKinds};
use crate::token::Token;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct Relation {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Ck3, Item::Relation, Relation::add)
}
impl Relation {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::Relation, key, block, Box::new(Self {}));
}
}
impl DbKind for Relation {
fn add_subitems(&self, _key: &Token, block: &Block, db: &mut Db) {
if let Some(list) = block.get_field_list("flags") {
for token in list {
db.add_flag(Item::RelationFlag, token);
}
}
}
fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
vd.field_item("corresponding", Item::Relation);
vd.field_bool("title_grant_target");
vd.field_list_items("opposites", Item::Relation);
vd.field_list_items("relation_aliases", Item::Relation);
vd.field_integer("opinion");
vd.field_numeric("fertility");
vd.field_list("flags");
vd.field_value("secret");
vd.field_bool("special_guest");
vd.field_bool("hidden");
vd.field_validated_block("modifier", |block, data| {
let mut vd = Validator::new(block, data);
vd.field_value("name");
validate_modifs(block, data, ModifKinds::Character, vd);
});
}
}