tiger_lib/ck3/data/
tax_slots.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
use crate::block::Block;
use crate::context::ScopeContext;
use crate::db::{Db, DbKind};
use crate::effect::validate_effect;
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::modif::{validate_modifs, ModifKinds};
use crate::scopes::Scopes;
use crate::script_value::validate_script_value_no_breakdown;
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::trigger::validate_trigger;
use crate::validator::Validator;

#[derive(Clone, Debug)]
pub struct TaxSlotType {}

inventory::submit! {
    ItemLoader::Normal(GameFlags::Ck3, Item::TaxSlotType, TaxSlotType::add)
}

impl TaxSlotType {
    pub fn add(db: &mut Db, key: Token, block: Block) {
        db.add(Item::TaxSlotType, key, block, Box::new(Self {}));
    }
}

impl DbKind for TaxSlotType {
    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
        data.verify_exists(Item::Localization, key);

        let mut vd = Validator::new(block, data);
        vd.field_item("government", Item::GovernmentType);
        // Undocumented
        vd.field_item("default_obligation", Item::TaxSlotObligation);
        // Documented erroneously as `vassal_contracts` in _tax_slot_type.info
        vd.field_list_items("obligations", Item::TaxSlotObligation);

        vd.field_script_value_build_sc("tax_slot_vassal_limit", |key| {
            let mut sc = ScopeContext::new(Scopes::TaxSlot, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("tax_collector", Scopes::Character, key);
            sc
        });

        vd.field_validated_key_block("is_valid_tax_collector", |key, block, data| {
            let mut sc = ScopeContext::new(Scopes::Character, key);
            sc.define_name("liege", Scopes::Character, key);
            validate_trigger(block, data, &mut sc, Tooltipped::No);
        });

        vd.field_list("aptitude_level_breakpoints");
        vd.field_script_value_rooted("tax_collector_aptitude", Scopes::Character);

        vd.field_validated_key_block("on_tax_collector_hired", |key, block, data| {
            let mut sc = ScopeContext::new(Scopes::None, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("tax_slot", Scopes::TaxSlot, key);
            sc.define_name("tax_collector", Scopes::Character, key);
            validate_effect(block, data, &mut sc, Tooltipped::No);
        });

        vd.field_validated_key_block("on_tax_collector_fired", |key, block, data| {
            let mut sc = ScopeContext::new(Scopes::None, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("tax_slot", Scopes::TaxSlot, key);
            sc.define_name("tax_collector", Scopes::Character, key);
            validate_effect(block, data, &mut sc, Tooltipped::Yes);
        });

        vd.field_validated_key_block("on_vassal_assigned", |key, block, data| {
            let mut sc = ScopeContext::new(Scopes::None, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("tax_slot", Scopes::TaxSlot, key);
            sc.define_name("vassal", Scopes::Character, key);
            validate_effect(block, data, &mut sc, Tooltipped::No);
        });

        vd.field_validated_key_block("on_vassal_removed", |key, block, data| {
            let mut sc = ScopeContext::new(Scopes::None, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("tax_slot", Scopes::TaxSlot, key);
            sc.define_name("vassal", Scopes::Character, key);
            validate_effect(block, data, &mut sc, Tooltipped::No);
        });
    }
}

#[derive(Clone, Debug)]
pub struct TaxSlotObligation {}

inventory::submit! {
    ItemLoader::Normal(GameFlags::Ck3, Item::TaxSlotObligation, TaxSlotObligation::add)
}

impl TaxSlotObligation {
    pub fn add(db: &mut Db, key: Token, block: Block) {
        db.add(Item::TaxSlotObligation, key, block, Box::new(Self {}));
    }
}

impl DbKind for TaxSlotObligation {
    fn add_subitems(&self, _key: &Token, block: &Block, db: &mut Db) {
        for token in block.get_field_values("flag") {
            db.add_flag(Item::VassalContractFlag, token.clone());
        }
    }

    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
        data.verify_exists(Item::Localization, key);
        let loca = format!("{key}_flavor_desc");
        data.verify_exists_implied(Item::Localization, &loca, key);

        data.verify_icon("NGameIcons|TAX_SLOT_OBLIGATION_TYPE_PATH", key, ".dds");

        let mut vd = Validator::new(block, data);
        vd.field_validated_key_block("is_shown", |key, block, data| {
            let mut sc = ScopeContext::new(Scopes::None, key);
            sc.define_name("tax_slot", Scopes::TaxSlot, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("tax_collector", Scopes::Character, key);
            validate_trigger(block, data, &mut sc, Tooltipped::No);
        });

        vd.field_validated_key_block("is_valid", |key, block, data| {
            let mut sc = ScopeContext::new(Scopes::None, key);
            sc.define_name("tax_slot", Scopes::TaxSlot, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("tax_collector", Scopes::Character, key);
            validate_trigger(block, data, &mut sc, Tooltipped::Yes);
        });

        vd.field_validated_key_block("is_vassal_valid", |key, block, data| {
            let mut sc = ScopeContext::new(Scopes::None, key);
            sc.define_name("tax_slot", Scopes::TaxSlot, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("vassal", Scopes::Character, key);
            sc.define_name("tax_collector", Scopes::Character, key);
            validate_trigger(block, data, &mut sc, Tooltipped::Yes);
        });

        // Documented `vassal_opinion` does not work
        vd.field_numeric("tax_factor");
        vd.field_numeric("levies_factor");

        // Undocumented
        vd.field_validated_block("liege_modifier", |block, data| {
            let vd = Validator::new(block, data);
            validate_modifs(block, data, ModifKinds::Character, vd);
        });

        vd.field_validated_block("vassal_modifier", |block, data| {
            let vd = Validator::new(block, data);
            validate_modifs(block, data, ModifKinds::Character, vd);
        });

        vd.multi_field_value("flag");

        // Undocumented; may have more scopes available
        vd.field_validated_key("ai_will_do", |key, bv, data| {
            let mut sc = ScopeContext::new(Scopes::None, key);
            sc.define_name("is_current_obligation", Scopes::Bool, key);
            sc.define_name("liege", Scopes::Character, key);
            sc.define_name("num_slots_with_obligation", Scopes::Value, key);
            sc.define_name("num_vassal_slots", Scopes::Value, key);
            validate_script_value_no_breakdown(bv, data, &mut sc);
        });
    }
}