tiger_lib/ck3/data/
trait_portrait_modifiers.rsuse crate::block::Block;
use crate::context::ScopeContext;
use crate::data::portrait::validate_dna_modifiers;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::scopes::Scopes;
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::trigger::validate_trigger;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct TraitPortraitModifier {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Ck3, Item::TraitPortraitModifier, TraitPortraitModifier::add)
}
impl TraitPortraitModifier {
#[allow(clippy::needless_pass_by_value)] pub fn add(db: &mut Db, _key: Token, mut block: Block) {
for (key, block) in block.drain_definitions_warn() {
db.add(Item::TraitPortraitModifier, key, block, Box::new(Self {}));
}
}
}
impl DbKind for TraitPortraitModifier {
fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
vd.field_list_items("traits", Item::Trait);
vd.field_validated_key_block("trigger", |key, block, data| {
let mut sc = ScopeContext::new(Scopes::Character, key);
validate_trigger(block, data, &mut sc, Tooltipped::No);
});
vd.field_item("base", Item::TraitPortraitModifier);
vd.advice_field("dna_modifier", "docs say `dna_modifier` but it's `dna_modifiers`");
vd.field_validated_block("dna_modifiers", |block, data| {
let mut vd = Validator::new(block, data);
vd.unknown_block_fields(|key, block| {
data.verify_exists(Item::PortraitType, key);
validate_dna_modifiers(block, data);
});
});
}
}