tiger_lib/ck3/data/
vassalstance.rsuse crate::block::Block;
use crate::context::ScopeContext;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::scopes::Scopes;
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::trigger::validate_trigger;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct VassalStance {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Ck3, Item::VassalStance, VassalStance::add)
}
impl VassalStance {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::VassalStance, key, block, Box::new(Self {}));
}
}
impl DbKind for VassalStance {
fn validate(&self, key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
let mut sc = ScopeContext::new(Scopes::Character, key);
sc.define_name("liege", Scopes::Character, key);
for sfx in [
"_opinion",
"_same_faith_opinion",
"_different_faith_opinion",
"_same_culture_opinion",
"_different_culture_opinion",
"_tax_contribution_add",
"_tax_contribution_mult",
"_levy_contribution_add",
"_levy_contribution_mult",
] {
let modif = format!("{key}{sfx}");
data.verify_exists_implied(Item::ModifierFormat, &modif, key);
}
vd.multi_field_validated_block("is_valid", |block, data| {
validate_trigger(block, data, &mut sc, Tooltipped::No);
});
vd.field_script_value("score", &mut sc);
vd.field_script_value("heir_score", &mut sc);
}
}