use crate::block::Block;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::pdxfile::PdxEncoding;
use crate::report::{warn, ErrorKey};
use crate::token::Token;
use crate::validate::validate_color;
#[derive(Clone, Debug)]
pub struct NamedColor {}
inventory::submit! {
ItemLoader::Full(GameFlags::all(), Item::NamedColor, PdxEncoding::Utf8OptionalBom, ".txt", false, NamedColor::add)
}
impl NamedColor {
pub fn add(db: &mut Db, key: Token, mut block: Block) {
if key.is("colors") {
for (key, block) in block.drain_definitions_warn() {
db.add(Item::NamedColor, key, block, Box::new(Self {}));
}
} else {
warn(ErrorKey::ParseError).msg("unexpected field").loc(key).push();
}
}
}
impl DbKind for NamedColor {
fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
validate_color(block, data);
}
}