tiger_lib/imperator/data/
deity.rsuse crate::block::Block;
use crate::context::ScopeContext;
use crate::db::{Db, DbKind};
use crate::effect::validate_effect;
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::modif::{validate_modifs, ModifKinds};
use crate::scopes::Scopes;
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::trigger::validate_trigger;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct Deity {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Imperator, Item::Deity, Deity::add)
}
impl Deity {
#[allow(clippy::needless_pass_by_value)]
pub fn add(db: &mut Db, key: Token, block: Block) {
if let Some(s) = key.strip_prefix("deity_") {
let token = Token::new(&format!("omen_{s}"), key.loc);
db.add(Item::Deity, token, block, Box::new(Self {}));
db.add_flag(Item::Deity, key);
}
}
}
impl DbKind for Deity {
fn validate(&self, key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
let mut sc = ScopeContext::new(Scopes::Country, key);
data.verify_exists(Item::Localization, key);
let key_str = key.to_string();
if let Some(deity_key) = key_str.strip_prefix("deity_") {
let loca = format!("omen_{deity_key}");
let loca2 = format!("omen_{deity_key}_desc");
data.verify_exists_implied(Item::Localization, &loca, key);
data.verify_exists_implied(Item::Localization, &loca2, key);
}
vd.field_validated_block("trigger", |b, data| {
validate_trigger(b, data, &mut sc, Tooltipped::No);
});
vd.field_validated_block("allow_on_setup", |b, data| {
validate_trigger(b, data, &mut sc, Tooltipped::No);
});
vd.field_value("icon");
vd.field_validated_block("passive_modifier", |block, data| {
let vd = Validator::new(block, data);
validate_modifs(block, data, ModifKinds::Country, vd);
});
vd.field_validated_block("omen", |block, data| {
let vd = Validator::new(block, data);
validate_modifs(block, data, ModifKinds::Country, vd);
});
vd.field_item("religion", Item::Religion);
vd.field_item("deity_category", Item::DeityCategory);
vd.field_validated_block("deification_trigger", |b, data| {
validate_trigger(b, data, &mut sc, Tooltipped::No);
});
vd.field_validated_block("on_activate", |b, data| {
validate_effect(b, data, &mut sc, Tooltipped::Yes);
});
}
}