tiger_lib/imperator/data/
economic_policies.rsuse crate::block::Block;
use crate::context::ScopeContext;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::modif::{validate_modifs, ModifKinds};
use crate::scopes::Scopes;
use crate::token::Token;
use crate::validate::validate_modifiers_with_base;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct EconomicPolicy {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Imperator, Item::EconomicPolicy, EconomicPolicy::add)
}
impl EconomicPolicy {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::EconomicPolicy, key, block, Box::new(Self {}));
}
}
impl DbKind for EconomicPolicy {
fn validate(&self, key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
let mut sc = ScopeContext::new(Scopes::Country, key);
vd.field_validated_block("low", |block, data| {
let vd = Validator::new(block, data);
validate_modifs(block, data, ModifKinds::Country, vd);
});
vd.field_validated_block("default", |block, data| {
let vd = Validator::new(block, data);
validate_modifs(block, data, ModifKinds::Country, vd);
});
vd.field_validated_block("high", |block, data| {
let vd = Validator::new(block, data);
validate_modifs(block, data, ModifKinds::Country, vd);
});
vd.field_validated_block_sc("ai_will_do_low", &mut sc, validate_modifiers_with_base);
vd.field_validated_block_sc("ai_will_do", &mut sc, validate_modifiers_with_base);
vd.field_validated_block_sc("ai_will_do_high", &mut sc, validate_modifiers_with_base);
vd.field_choice("war_minimum", &["low", "default", "high"]);
}
}