use std::sync::LazyLock;
use crate::helpers::TigerHashSet;
use crate::lowercase::Lowercase;
pub static SOUNDS_SET: LazyLock<TigerHashSet<Lowercase<'static>>> = LazyLock::new(|| {
let mut set = TigerHashSet::default();
for sound in SOUNDS.iter().copied() {
set.insert(Lowercase::new(sound));
}
set
});
pub const SOUNDS: &[&str] = &[
"event:/MUSIC/BaseGame/MainMenu/mx_maintheme_01",
"event:/MUSIC/BaseGame/MainMenu/mx_maintheme_02",
"event:/MUSIC/BaseGame/MainMenu/mx_maintheme_03",
"event:/MUSIC/BaseGame/Moods/Idle/mx_mood_idle_01",
"event:/MUSIC/BaseGame/Moods/Idle/mx_mood_idle_02",
"event:/MUSIC/BaseGame/Moods/Idle/mx_mood_idle_03",
"event:/MUSIC/BaseGame/Moods/Idle/mx_mood_idle_04",
"event:/MUSIC/BaseGame/Moods/Idle/mx_mood_idle_05",
"event:/MUSIC/BaseGame/Moods/War/mx_mood_war_01",
"event:/MUSIC/BaseGame/Moods/War/mx_mood_war_02",
"event:/MUSIC/BaseGame/Moods/War/mx_mood_war_03",
"event:/MUSIC/BaseGame/Moods/War/mx_mood_war_04",
"event:/MUSIC/BaseGame/Moods/War/mx_mood_war_05",
"event:/MUSIC/BaseGame/Moods/War/mx_mood_war_06",
"event:/MUSIC/BaseGame/Moods/War/mx_mood_war_07",
"event:/MUSIC/BaseGame/Moods/War/mx_mood_war_08",
"event:/MUSIC/BaseGame/Stingers/mx_endgame_glory",
"event:/MUSIC/BaseGame/Stingers/mx_endgame_greatest_empire",
"event:/MUSIC/BaseGame/Stingers/mx_endgame_lose",
"event:/MUSIC/BaseGame/Stingers/mx_endgame_surviving",
"event:/MUSIC/DDE/mx_mood_dde_01",
"event:/MUSIC/DDE/mx_mood_dde_02",
"event:/MUSIC/DDE/mx_mood_dde_03",
"event:/MUSIC/MagnaGraecia/mx_mood_mg_01",
"event:/MUSIC/MagnaGraecia/mx_mood_mg_02",
"event:/MUSIC/MagnaGraecia/mx_mood_mg_03",
"event:/MUSIC/PreOrder/mx_mood_po_01",
"event:/MUSIC/PreOrder/mx_mood_po_02",
"event:/MUSIC/PunicWars/mx_mood_pw_01",
"event:/MUSIC/PunicWars/mx_mood_pw_02",
"event:/MUSIC/PunicWars/mx_mood_pw_03",
"event:/MUSIC/Patch_2.0/mx_mood_patch_2.0_01",
"event:/MUSIC/Patch_2.0/mx_mood_patch_2.0_02",
"event:/MUSIC/Patch_2.0/mx_mood_patch_2.0_03",
"event:/SFX/Ambience/2DMapEmitters/Nature/sfx_amb_base_wind",
"event:/SFX/Ambience/3DMapEmitters/Military/sfx_amb_3d_military_fort_hellenic",
"event:/SFX/Ambience/3DMapEmitters/Military/sfx_amb_3d_military_fort_indian",
"event:/SFX/Ambience/3DMapEmitters/Military/sfx_amb_3d_military_fort_persian",
"event:/SFX/Ambience/3DMapEmitters/Military/sfx_amb_3d_military_fort_tribal",
"event:/SFX/Ambience/3DMapEmitters/Nature/sfx_amb_3d_desert",
"event:/SFX/Ambience/3DMapEmitters/Nature/sfx_amb_3d_field",
"event:/SFX/Ambience/3DMapEmitters/Nature/sfx_amb_3d_fire",
"event:/SFX/Ambience/3DMapEmitters/Nature/sfx_amb_3d_forest",
"event:/SFX/Ambience/3DMapEmitters/Nature/sfx_amb_3d_mountain",
"event:/SFX/Ambience/3DMapEmitters/Nature/sfx_amb_3d_ocean",
"event:/SFX/Ambience/3DMapEmitters/Nature/sfx_amb_3d_river",
"event:/SFX/Ambience/3DMapEmitters/Nature/sfx_amb_3d_snow",
"event:/SFX/Ambience/3DMapEmitters/Naval/sfx_amb_3d_naval_port",
"event:/SFX/Ambience/3DMapEmitters/Urban/sfx_amb_3d_city_african",
"event:/SFX/Ambience/3DMapEmitters/Urban/sfx_amb_3d_city_hellenic",
"event:/SFX/Ambience/3DMapEmitters/Urban/sfx_amb_3d_city_indian",
"event:/SFX/Ambience/3DMapEmitters/Urban/sfx_amb_3d_city_persian",
"event:/SFX/Ambience/3DMapEmitters/Urban/sfx_amb_3d_city_scythian",
"event:/SFX/Ambience/3DMapEmitters/Urban/sfx_amb_3d_city_tribal",
"event:/SFX/Ambience/3DMapEmitters/Urban/sfx_amb_3d_construction_site",
"event:/SFX/Ambience/3DMapEmitters/Urban/sfx_amb_3d_great_work",
"event:/SFX/Animations/Map/sfx_anim_map_oceanstorm",
"event:/SFX/Animations/Map/sfx_anim_map_sandstorm",
"event:/SFX/Animations/Map/sfx_anim_map_seagull",
"event:/SFX/Animations/Map/sfx_anim_map_snowstorm",
"event:/SFX/Animations/Map/sfx_anim_map_volcano",
"event:/SFX/Animations/Map/sfx_anim_map_volcano_buildup",
"event:/SFX/Animations/Map/sfx_anim_map_volcano_cooldown",
"event:/SFX/Animations/Map/sfx_anim_map_volcano_eruption",
"event:/SFX/Animations/Map/sfx_anim_map_volcano_lava",
"event:/SFX/Animations/Ships/Generic/sfx_anim_ship_generic_death",
"event:/SFX/Animations/Ships/Generic/sfx_anim_ship_generic_idle",
"event:/SFX/Animations/Ships/Generic/sfx_anim_ship_generic_move",
"event:/SFX/Animations/Ships/Generic/sfx_anim_ship_generic_start",
"event:/SFX/Animations/Ships/Generic/sfx_anim_ship_vfx_combat_arrows",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_attack",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_block",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_build_border_fort",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_build_colony",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_build_road_loop",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_build_road_post",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_build_road_pre",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_cav_skirmish",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_combat_seq_01",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_combat_seq_02",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_combat_seq_03",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_combat_seq_04",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_combat_seq_05",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_counter",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_dodge",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_drill1",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_drill2",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_generic_idle",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_generic_walk",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_hit",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_raiding",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_raise_levies",
"event:/SFX/Animations/Units/Generic/sfx_anim_unit_retreat",
"event:/SFX/Animations/Units/Greek/sfx_anim_unit_greek_phalanx",
"event:/SFX/Animations/Units/Indian/sfx_anim_unit_indian_padma",
"event:/SFX/Animations/Units/Roman/sfx_anim_unit_rom_spear_block",
"event:/SFX/Animations/Units/Roman/sfx_anim_unit_rom_spear_counter",
"event:/SFX/Animations/Units/Roman/sfx_anim_unit_rom_spear_dodge",
"event:/SFX/Animations/Units/Roman/sfx_anim_unit_rom_spear_hit",
"event:/SFX/Events/Generic/sfx_event_generic_civic",
"event:/SFX/Events/Generic/sfx_event_generic_deified_ruler_death",
"event:/SFX/Events/Generic/sfx_event_generic_diplomacy",
"event:/SFX/Events/Generic/sfx_event_generic_happy",
"event:/SFX/Events/Generic/sfx_event_generic_legion_dishonor",
"event:/SFX/Events/Generic/sfx_event_generic_legion_honor",
"event:/SFX/Events/Generic/sfx_event_generic_marching",
"event:/SFX/Events/Generic/sfx_event_generic_marketplace",
"event:/SFX/Events/Generic/sfx_event_generic_naval",
"event:/SFX/Events/Generic/sfx_event_generic_religion",
"event:/SFX/Events/Generic/sfx_event_generic_sad",
"event:/SFX/Events/Generic/sfx_event_generic_scholar",
"event:/SFX/Events/Generic/sfx_event_generic_senate",
"event:/SFX/Events/Generic/sfx_event_generic_start_up",
"event:/SFX/Events/Generic/sfx_event_generic_trade",
"event:/SFX/Events/Generic/sfx_event_generic_uncategorized",
"event:/SFX/Events/Generic/sfx_event_generic_unrest",
"event:/SFX/Events/Generic/sfx_event_generic_volcano",
"event:/SFX/Events/Generic/sfx_event_generic_war",
"event:/SFX/Events/Generic/sfx_event_generic_wonder",
"event:/SFX/Gameplay/Combat/sfx_gameplay_combat_screen_land",
"event:/SFX/Gameplay/Combat/sfx_gameplay_combat_screen_naval",
"event:/SFX/Gameplay/Combat/sfx_gameplay_combat_screen_sea",
"event:/SFX/Gameplay/Combat/sfx_gameplay_combat_screen_siege",
"event:/SFX/Gameplay/Combat/sfx_gameplay_combat_screen_siege_order_assault",
"event:/SFX/UI/Actions/sfx_ui_action_convert_currency",
"event:/SFX/UI/Actions/sfx_ui_action_enact_decision",
"event:/SFX/UI/Actions/sfx_ui_action_endorse_party",
"event:/SFX/UI/Actions/sfx_ui_action_goverment_interactions",
"event:/SFX/UI/Actions/sfx_ui_action_governor_policy_changed",
"event:/SFX/UI/Actions/sfx_ui_action_invoke_devotio",
"event:/SFX/UI/Actions/sfx_ui_action_invoke_omen",
"event:/SFX/UI/Actions/sfx_ui_action_pass_law",
"event:/SFX/UI/Actions/sfx_ui_action_sacrifice",
"event:/SFX/UI/Actions/sfx_ui_action_select_idea",
"event:/SFX/UI/Actions/sfx_ui_action_select_idea_civic",
"event:/SFX/UI/Actions/sfx_ui_action_select_idea_military",
"event:/SFX/UI/Actions/sfx_ui_action_select_idea_oratory",
"event:/SFX/UI/Actions/sfx_ui_action_select_idea_religious",
"event:/SFX/UI/Actions/sfx_ui_action_tax_down",
"event:/SFX/UI/Actions/sfx_ui_action_tax_up",
"event:/SFX/UI/Actions/sfx_ui_action_unlock_invention",
"event:/SFX/UI/Actions/sfx_ui_action_unlock_military_tradition",
"event:/SFX/UI/Character/Generic/sfx_ui_character_corruption",
"event:/SFX/UI/Character/Generic/sfx_ui_character_diplomacy",
"event:/SFX/UI/Character/Generic/sfx_ui_character_economy",
"event:/SFX/UI/Character/Generic/sfx_ui_character_politics",
"event:/SFX/UI/Character/Generic/sfx_ui_character_punishment",
"event:/SFX/UI/Character/Generic/sfx_ui_character_reward",
"event:/SFX/UI/Character/Generic/sfx_ui_character_scholar",
"event:/SFX/UI/Character/Generic/sfx_ui_character_war",
"event:/SFX/UI/Character/Unique/sfx_ui_character_accuse_crime",
"event:/SFX/UI/Character/Unique/sfx_ui_character_appoint_dictator",
"event:/SFX/UI/Character/Unique/sfx_ui_character_arrange_marriage",
"event:/SFX/UI/Character/Unique/sfx_ui_character_banish",
"event:/SFX/UI/Character/Unique/sfx_ui_character_befriend",
"event:/SFX/UI/Character/Unique/sfx_ui_character_bribe",
"event:/SFX/UI/Character/Unique/sfx_ui_character_execute",
"event:/SFX/UI/Character/Unique/sfx_ui_character_give_free_hands",
"event:/SFX/UI/Character/Unique/sfx_ui_character_grant_office",
"event:/SFX/UI/Character/Unique/sfx_ui_character_grant_position",
"event:/SFX/UI/Character/Unique/sfx_ui_character_hold_games",
"event:/SFX/UI/Character/Unique/sfx_ui_character_hold_triumph",
"event:/SFX/UI/Character/Unique/sfx_ui_character_imprison",
"event:/SFX/UI/Character/Unique/sfx_ui_character_loan_repay",
"event:/SFX/UI/Character/Unique/sfx_ui_character_loan_request",
"event:/SFX/UI/Character/Unique/sfx_ui_character_release_prisoner",
"event:/SFX/UI/Character/Unique/sfx_ui_character_remove_office",
"event:/SFX/UI/Character/Unique/sfx_ui_character_smear_reputation",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_enforce_peace",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_fabricate_claim",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_form_alliance",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_guarantee",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_intervene_war",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_military_access",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_offer_accept",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_offer_decline",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_peace",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_peace_minor",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_sell_city",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_send_gift",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_sue_for_peace",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_support_rebels",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_threaten_war",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_trade",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_trade_access",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_trade_league",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_trade_minor",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_trade_new_route",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_tribute",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_war_declare_war",
"event:/SFX/UI/Diplomacy/sfx_ui_diplomacy_war_minor",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_accordion",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_cancel",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_checkbox",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_close",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_decrement",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_drop_down",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_goto",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_increment",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_oversound",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_primary",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_radio",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_secondary",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_sort",
"event:/SFX/UI/Generic/2.0/sfx_ui_button_switch_out",
"event:/SFX/UI/Generic/2.0/sfx_ui_snapshot_windows",
"event:/SFX/UI/Generic/2.0/sfx_ui_window_outliner_close",
"event:/SFX/UI/Generic/2.0/sfx_ui_window_outliner_open",
"event:/SFX/UI/Generic/2.0/sfx_ui_window_queued_events_close",
"event:/SFX/UI/Generic/2.0/sfx_ui_window_queued_events_open",
"event:/SFX/UI/Generic/2.0/sfx_ui_window_sidebar",
"event:/SFX/UI/Generic/2.0/sfx_ui_window_tab_close",
"event:/SFX/UI/Generic/2.0/sfx_ui_window_tab_open",
"event:/SFX/UI/Generic/sfx_ui_flag_burning",
"event:/SFX/UI/Generic/sfx_ui_generic_click",
"event:/SFX/UI/Generic/sfx_ui_generic_close",
"event:/SFX/UI/Generic/sfx_ui_generic_confirm",
"event:/SFX/UI/Generic/sfx_ui_generic_decrement",
"event:/SFX/UI/Generic/sfx_ui_generic_error",
"event:/SFX/UI/Generic/sfx_ui_generic_errorhoof",
"event:/SFX/UI/Generic/sfx_ui_generic_game_options",
"event:/SFX/UI/Generic/sfx_ui_generic_game_pause",
"event:/SFX/UI/Generic/sfx_ui_generic_game_play",
"event:/SFX/UI/Generic/sfx_ui_generic_game_saved",
"event:/SFX/UI/Generic/sfx_ui_generic_game_speed_down",
"event:/SFX/UI/Generic/sfx_ui_generic_game_speed_up",
"event:/SFX/UI/Generic/sfx_ui_generic_game_start",
"event:/SFX/UI/Generic/sfx_ui_generic_increment",
"event:/SFX/UI/Generic/sfx_ui_generic_map_mode",
"event:/SFX/UI/Generic/sfx_ui_generic_mouse_over",
"event:/SFX/UI/Generic/sfx_ui_generic_new_game",
"event:/SFX/UI/Generic/sfx_ui_generic_select",
"event:/SFX/UI/Generic/sfx_ui_generic_show_score",
"event:/SFX/UI/Generic/sfx_ui_generic_sub_tab",
"event:/SFX/UI/Generic/sfx_ui_generic_tab",
"event:/SFX/UI/Generic/sfx_ui_nation_release_subject",
"event:/SFX/UI/GreatWork/sfx_ui_great_work_open_panel",
"event:/SFX/UI/GreatWork/sfx_ui_great_work_start_construction",
"event:/SFX/UI/GreatWork/sfx_ui_great_work_swap_material",
"event:/SFX/UI/Missions/sfx_ui_mission_accept",
"event:/SFX/UI/Notifications/sfx_ui_achievement_unlocked",
"event:/SFX/UI/Notifications/sfx_ui_notification_action_needed",
"event:/SFX/UI/Notifications/sfx_ui_notification_alert",
"event:/SFX/UI/Notifications/sfx_ui_notification_barbarian_spawned",
"event:/SFX/UI/Notifications/sfx_ui_notification_message_appears",
"event:/SFX/UI/Notifications/sfx_ui_notification_money_in",
"event:/SFX/UI/Notifications/sfx_ui_notification_money_out",
"event:/SFX/UI/Notifications/sfx_ui_notification_naval_out_range",
"event:/SFX/UI/Notifications/sfx_ui_notification_pirate_raiding",
"event:/SFX/UI/Province/sfx_ui_province_build_building",
"event:/SFX/UI/Province/sfx_ui_province_build_unit",
"event:/SFX/UI/Province/sfx_ui_province_destroy_building",
"event:/SFX/UI/Province/sfx_ui_province_hide_info",
"event:/SFX/UI/Province/sfx_ui_province_improvement",
"event:/SFX/UI/Province/sfx_ui_province_move_capital",
"event:/SFX/UI/Province/sfx_ui_province_pop_convert",
"event:/SFX/UI/Province/sfx_ui_province_pop_move",
"event:/SFX/UI/Province/sfx_ui_province_pop_promote",
"event:/SFX/UI/Province/sfx_ui_province_select",
"event:/SFX/UI/Province/sfx_ui_province_select_window",
"event:/SFX/UI/Province/sfx_ui_province_show_info",
"event:/SFX/UI/Religion/sfx_ui_religion_generic_sacrifice",
"event:/SFX/UI/Religion/sfx_ui_religion_holy_site_create",
"event:/SFX/UI/Religion/sfx_ui_religion_holy_site_desecrate",
"event:/SFX/UI/Religion/sfx_ui_religion_ruler_deify",
"event:/SFX/UI/Religion/sfx_ui_religion_select_deity",
"event:/SFX/UI/Religion/sfx_ui_religion_treasure_deposit",
"event:/SFX/UI/Religion/sfx_ui_religion_treasure_view",
"event:/SFX/UI/Tabs/sfx_ui_tab_characters",
"event:/SFX/UI/Tabs/sfx_ui_tab_diplomacy",
"event:/SFX/UI/Tabs/sfx_ui_tab_economy",
"event:/SFX/UI/Tabs/sfx_ui_tab_government",
"event:/SFX/UI/Tabs/sfx_ui_tab_military",
"event:/SFX/UI/Tabs/sfx_ui_tab_missions",
"event:/SFX/UI/Tabs/sfx_ui_tab_nation_overview",
"event:/SFX/UI/Tabs/sfx_ui_tab_religion",
"event:/SFX/UI/Tabs/sfx_ui_tab_technology",
"event:/SFX/UI/Unit/sfx_ui_unit_assign_to_capital",
"event:/SFX/UI/Unit/sfx_ui_unit_attach_to",
"event:/SFX/UI/Unit/sfx_ui_unit_build_road",
"event:/SFX/UI/Unit/sfx_ui_unit_capture_port",
"event:/SFX/UI/Unit/sfx_ui_unit_desecrate_holy_site",
"event:/SFX/UI/Unit/sfx_ui_unit_force_march",
"event:/SFX/UI/Unit/sfx_ui_unit_merge",
"event:/SFX/UI/Unit/sfx_ui_unit_new_unit",
"event:/SFX/UI/Unit/sfx_ui_unit_pirate_raiding",
"event:/SFX/UI/Unit/sfx_ui_unit_port_assualt",
"event:/SFX/UI/Unit/sfx_ui_unit_port_raid",
"event:/SFX/UI/Unit/sfx_ui_unit_raid",
"event:/SFX/UI/Unit/sfx_ui_unit_remove_pirate",
"event:/SFX/UI/Unit/sfx_ui_unit_reorganization",
"event:/SFX/UI/Unit/sfx_ui_unit_select_army",
"event:/SFX/UI/Unit/sfx_ui_unit_select_navy",
"event:/SFX/UI/Unit/sfx_ui_unit_set_destination",
"event:/SFX/UI/Unit/sfx_ui_unit_split",
"event:/SFX/UI/Unit/sfx_ui_unit_tactic_set",
"event:/SFX/UI/Unit/sfx_ui_unit_tactic_set_defensive",
"event:/SFX/UI/Unit/sfx_ui_unit_tactic_set_offensive",
"event:/SFX_ui_debug_duck",
"snapshot:/DefaultSnapshot",
"snapshot:/Gameplay/EndGame",
"snapshot:/Gameplay/EventPopUp",
"snapshot:/Gameplay/EventPopUpAmbience",
"snapshot:/Gameplay/GameStart",
"snapshot:/States/InGame",
"snapshot:/States/MainMenu",
"snapshot:/States/OptionsMenu",
];