pub const DLC_FEATURES_VIC3: &[&str] = &[
"voice_of_the_people_content",
"voice_of_the_people_preorder",
"agitators",
"rp1_content",
"power_bloc_features",
"ep1_content",
"foreign_investment",
"lobbies",
"subject_and_bloc_actions",
"ep1_cosmetics",
"ip2_content",
"ip2_cosmetics",
];
pub const DLC_MUSIC: &[&str] = &[
];
pub const EVENT_CATEGORIES: &[&str] = &["enactment", "revolution"];
pub const APPROVALS: &[&str] = &["angry", "unhappy", "neutral", "happy", "loyal"];
pub const ATTITUDES: &[&str] = &[
"antagonistic",
"belligerent",
"cautious",
"conciliatory",
"cooperative",
"defiant",
"disinterested",
"domineering",
"genial",
"human",
"loyal",
"protective",
"rebellious",
"wary",
];
pub const COUNTRY_TIERS: &[&str] =
&["city_state", "principality", "grand_principality", "kingdom", "empire", "hegemony"];
pub const INFAMY_THRESHOLDS: &[&str] = &["notorious", "infamous", "pariah"];
pub const LOBBY_FORMATION_REASON: &[&str] = &[
"diplomacy",
"defense",
"ideology",
"funded",
"aggression",
"religion",
"technology",
"economy",
"none",
];
pub const LEVELS: &[&str] = &["very_low", "low", "medium", "high", "very_high"];
pub const RELATIONS: &[&str] =
&["friendly", "amicable", "cordial", "neutral", "poor", "cold", "hostile"];
pub const SECRET_GOALS: &[&str] = &[
"none",
"befriend",
"reconcile",
"protect",
"antagonize",
"conquer",
"dominate",
"comply",
"defy",
];
pub const STANCES: &[&str] =
&["strongly_disapprove", "disapprove", "neutral", "approve", "strongly_approve"];
pub const STATE_TYPES: &[&str] = &["incorporated", "unincorporated", "treaty_port"];
pub const TRANSFER_OF_POWER: &[&str] =
&["hereditary", "presidential_elective", "dictatorial", "parliamentary_elective"];
pub const STRATA: &[&str] = &["lower", "middle", "upper"];
pub const WARGOALS: &[&str] = &[
"annex_country",
"ban_slavery",
"colonization_rights",
"conquer_state",
"contain_threat",
"force_nationalization",
"force_recognition",
"foreign_investment_rights",
"humiliation",
"increase_autonomy",
"independence",
"join_power_bloc",
"leave_power_bloc",
"liberate_country",
"liberate_subject",
"make_dominion",
"make_protectorate",
"make_tributary",
"open_market",
"reduce_autonomy",
"regime_change",
"return_state",
"revoke_all_claims",
"revoke_claim",
"revolution",
"secession",
"take_treaty_port",
"transfer_subject",
"unification",
"unification_leadership",
"war_reparations",
];
pub const CHARACTER_ROLES: &[&str] = &["admiral", "agitator", "general", "politician"];
pub const TERRAIN_KEYS: &[&str] = &[
"flat",
"elevated",
"forested",
"hazardous",
"developed",
"water",
"travel_harsh_environment",
];
pub const COMMON_DIRS: &[&str] = &[
"common/acceptance_statuses",
"common/achievements",
"common/ai_strategies",
"common/alert_groups",
"common/alert_types",
"common/battle_conditions",
"common/building_groups",
"common/buildings",
"common/buy_packages",
"common/canals",
"common/character_interactions",
"common/character_templates",
"common/character_traits",
"common/coat_of_arms/coat_of_arms",
"common/coat_of_arms/options",
"common/coat_of_arms/template_lists",
"common/cohesion_levels",
"common/combat_unit_experience_levels",
"common/combat_unit_groups",
"common/combat_unit_types",
"common/commander_orders",
"common/commander_ranks",
"common/company_types",
"common/country_creation",
"common/country_definitions",
"common/country_formation",
"common/country_ranks",
"common/country_types",
"common/culture_graphics",
"common/cultures",
"common/customizable_localization",
"common/decisions",
"common/decrees",
"common/defines",
"common/diplomatic_actions",
"common/diplomatic_catalyst_categories",
"common/diplomatic_catalysts",
"common/diplomatic_plays",
"common/discrimination_traits",
"common/dna_data",
"common/dynamic_company_names",
"common/dynamic_country_map_colors",
"common/dynamic_country_names",
"common/effect_localization",
"common/ethnicities",
"common/flag_definitions",
"common/game_concepts",
"common/game_rules",
"common/genes",
"common/goods",
"common/government_types",
"common/harvest_condition_types",
"common/history",
"common/ideologies",
"common/institutions",
"common/interest_group_traits",
"common/interest_groups",
"common/journal_entries",
"common/journal_entry_groups",
"common/labels",
"common/law_groups",
"common/laws",
"common/legitimacy_levels",
"common/liberty_desire_levels",
"common/map_interaction_types",
"common/map_notification_types",
"common/messages",
"common/military_formation_flags",
"common/mobilization_option_groups",
"common/mobilization_options",
"common/modifier_type_definitions",
"common/named_colors",
"common/objective_subgoal_categories",
"common/objective_subgoals",
"common/objectives",
"common/old_combat_unit_types",
"common/on_actions",
"common/opinion_modifiers",
"common/parties",
"common/political_lobbies",
"common/political_lobby_appeasement",
"common/political_movement_categories",
"common/political_movement_pop_support",
"common/political_movements",
"common/pop_needs",
"common/pop_types",
"common/power_bloc_coa_pieces",
"common/power_bloc_identities",
"common/power_bloc_map_textures",
"common/power_bloc_names",
"common/power_bloc_principle_groups",
"common/power_bloc_principles",
"common/production_method_groups",
"common/production_methods",
"common/proposal_types",
"common/religions",
"common/script_values",
"common/scripted_buttons",
"common/scripted_effects",
"common/scripted_guis",
"common/scripted_lists",
"common/scripted_modifiers",
"common/scripted_progress_bars",
"common/scripted_rules",
"common/scripted_tests",
"common/scripted_triggers",
"common/social_classes",
"common/social_hierarchies",
"common/state_traits",
"common/static_modifiers",
"common/strategic_regions",
"common/subject_types",
"common/technology/eras",
"common/technology/technologies",
"common/terrain",
"common/terrain_manipulators",
"common/terrain_manipulators/provinces",
"common/themes",
"common/trigger_localization",
"common/tutorial_lesson_chains",
"common/tutorial_lessons",
];
pub const COMMON_SUBDIRS_OK: &[&str] = &[
"common/decisions", "common/defines",
"common/history",
"common/on_actions", ];