tiger_lib/vic3/tables/
sounds.rs

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use std::sync::LazyLock;

use crate::helpers::TigerHashSet;
use crate::lowercase::Lowercase;

/// A hashed version of [`SOUNDS`], for quick case-insensitive lookup.
pub static SOUNDS_SET: LazyLock<TigerHashSet<Lowercase<'static>>> = LazyLock::new(|| {
    let mut set = TigerHashSet::default();
    for sound in SOUNDS.iter().copied() {
        set.insert(Lowercase::new(sound));
    }
    set
});

// LAST UPDATED VIC3 VERSION 1.7.1
// Taken from the object browser
const SOUNDS: &[&str] = &[
    "event:/MUSIC/Main/theme_01",
    "event:/MUSIC/Mood/V2/01_For_God_and_Queen",
    "event:/MUSIC/Mood/V2/02_Coronation",
    "event:/MUSIC/Mood/V2/03_Buckingham_Palace",
    "event:/MUSIC/Mood/V2/04_Europe_Anno_1850",
    "event:/MUSIC/Mood/V2/05_Johans_Waltz",
    "event:/MUSIC/Mood/V2/06_A_Day_at_the_Court",
    "event:/MUSIC/Mood/V2/07_New_World_Anthem",
    "event:/MUSIC/Mood/V2/08_We_Have_Independence",
    "event:/MUSIC/Mood/V2/09_Handel_This",
    "event:/MUSIC/Mood/V2/10_Inventions",
    "event:/MUSIC/Mood/V2/11_Poverty",
    "event:/MUSIC/Mood/V2/12_Queens_Scherzo",
    "event:/MUSIC/Mood/V2/13_Royal_March",
    "event:/MUSIC/Mood/V2/14_Death_of_Prince_Albert",
    "event:/MUSIC/Mood/V2/15_Countryside",
    "event:/MUSIC/Mood/V2/16_Russia_1917",
    "event:/MUSIC/Mood/V2/17_Winter",
    "event:/MUSIC/Mood/V3/Base/01_A_Prospering_Country",
    "event:/MUSIC/Mood/V3/Base/02_Rule_The_World",
    "event:/MUSIC/Mood/V3/Base/03_Adagio_For_Four_Strings",
    "event:/MUSIC/Mood/V3/Base/04_At_The_Country_Manor",
    "event:/MUSIC/Mood/V3/Base/05_Benedicte",
    "event:/MUSIC/Mood/V3/Base/06_England_1850",
    "event:/MUSIC/Mood/V3/Base/07_Moonlight_Waltz",
    "event:/MUSIC/Mood/V3/Base/08_Our_New_Residence",
    "event:/MUSIC/Mood/V3/Base/09_Over_The_Calm_Ocean",
    "event:/MUSIC/Mood/V3/Base/10_Quite_Noble_Festivities",
    "event:/MUSIC/Mood/V3/Base/11_Remembering_Prince_Albert",
    "event:/MUSIC/Mood/V3/Base/12_Sunrise_Over_London",
    "event:/MUSIC/Mood/V3/Base/13_Sunset_Over_Windsor_Castle",
    "event:/MUSIC/Mood/V3/Base/14_Tea_Time",
    "event:/MUSIC/Mood/V3/Base/15_The_Queen_Is_Actually_Amused",
    "event:/MUSIC/Mood/V3/Base/16_To_Build_A_Factory",
    "event:/MUSIC/Mood/V3/Base/17_Asset_Gathering",
    "event:/MUSIC/Mood/V3/Base/18_British_Soil",
    "event:/MUSIC/Mood/V3/Base/19_Death_March",
    "event:/MUSIC/Mood/V3/Base/20_Glory_To_The_Queen",
    "event:/MUSIC/Stingers/diplomatic_play/begun",
    "event:/MUSIC/Stingers/events/civil",
    "event:/MUSIC/Stingers/events/dramatic",
    "event:/MUSIC/Stingers/events/enthusiastic",
    "event:/MUSIC/Stingers/events/political",
    "event:/MUSIC/Stingers/events/sadness",
    "event:/MUSIC/Stingers/events/spiritual",
    "event:/MUSIC/Stingers/events/tranquil",
    "event:/MUSIC/Stingers/game_over/negative",
    "event:/MUSIC/Stingers/game_over/positive",
    "event:/MUSIC/Stingers/toasts/acquired_technology",
    "event:/MUSIC/Stingers/toasts/country_revolution",
    "event:/MUSIC/Stingers/toasts/election_results_negative",
    "event:/MUSIC/Stingers/toasts/election_results_neutral",
    "event:/MUSIC/Stingers/toasts/election_results_positive",
    "event:/MUSIC/Stingers/toasts/heir_born",
    "event:/MUSIC/Stingers/toasts/journal_entry_completed",
    "event:/MUSIC/Stingers/toasts/law_changed",
    "event:/MUSIC/Stingers/toasts/migration_target_created_other",
    "event:/MUSIC/Stingers/toasts/native_uprising",
    "event:/MUSIC/Stingers/toasts/new_parties",
    "event:/MUSIC/Stingers/toasts/rank_changed",
    "event:/MUSIC/Stingers/toasts/used_favor",
    "event:/MUSIC/Stingers/unique_buildings/angkorwat",
    "event:/MUSIC/Stingers/unique_buildings/bigben",
    "event:/MUSIC/Stingers/unique_buildings/eiffeltower",
    "event:/MUSIC/Stingers/unique_buildings/forbiddencity",
    "event:/MUSIC/Stingers/unique_buildings/hagiasophia",
    "event:/MUSIC/Stingers/unique_buildings/mosqueofdjenna",
    "event:/MUSIC/Stingers/unique_buildings/saintbasilscathedral",
    "event:/MUSIC/Stingers/unique_buildings/statueofliberty",
    "event:/MUSIC/Stingers/unique_buildings/tajmahal",
    "event:/MUSIC/Stingers/unique_buildings/thevatican",
    "event:/MUSIC/Stingers/unique_buildings/thewhitehouse",
    "event:/MUSIC/Stingers/war/outcome_neutral",
    "event:/MUSIC/Stingers/war/start",
    "event:/SFX/Ambience/2D/master",
    "event:/SFX/Ambience/3D/Hub/city_african",
    "event:/SFX/Ambience/3D/Hub/city_arabic",
    "event:/SFX/Ambience/3D/Hub/city_asian",
    "event:/SFX/Ambience/3D/Hub/city_south_american",
    "event:/SFX/Ambience/3D/Hub/city_western",
    "event:/SFX/Ambience/3D/Hub/farm",
    "event:/SFX/Ambience/3D/Hub/forestry",
    "event:/SFX/Ambience/3D/Hub/industry",
    "event:/SFX/Ambience/3D/Hub/mining",
    "event:/SFX/Ambience/3D/Hub/oil_rig",
    "event:/SFX/Ambience/3D/Hub/plantation",
    "event:/SFX/Ambience/3D/Hub/port",
    "event:/SFX/Ambience/3D/Hub/War/basecamp_diorama",
    "event:/SFX/Ambience/3D/Hub/War/battle_diorama",
    "event:/SFX/Ambience/3D/Hub/War/frontline",
    "event:/SFX/Ambience/3D/Hub/War/TEST",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_group_cheer",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_cheer",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_cough",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_deathGurgle",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_deathScream",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_effortAggressive",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_hurt",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_order",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_panic",
    "event:/SFX/Ambience/3D/War/Vocalizations/voc_single_warcry",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_boatswains_fire",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_boatswains_forward",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_boatswains_order",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_boatswains_warning",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_trench_fire",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_trench_forward",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_trench_order",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_trench_RndAdvancing",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_trench_RndDefending",
    "event:/SFX/Ambience/3D/War/Whistles/whistle_trench_warning",
    "event:/SFX/Animation/generic/artillery/anm_artillery_defeat_explosion",
    "event:/SFX/Animation/generic/cavalry/anm_cavalry_blunderbuss_defeat_02_animation",
    "event:/SFX/Animation/generic/cavalry/anm_cavalry_blunderbuss_victory_01_animation",
    "event:/SFX/Animation/generic/cavalry/anm_cavalry_saber_idle_animation",
    "event:/SFX/Animation/generic/cavalry/anm_cavalry_saber_walk_01_animation",
    "event:/SFX/Animation/generic/infantry/anm_infantry_blunderbuss_defeat_01_animation",
    "event:/SFX/Animation/generic/infantry/anm_infantry_blunderbuss_defeat_02_animation",
    "event:/SFX/Animation/generic/infantry/anm_infantry_blunderbuss_idle_01_animation",
    "event:/SFX/Animation/generic/infantry/anm_infantry_blunderbuss_victory_01_animation",
    "event:/SFX/Animation/generic/infantry/anm_infantry_blunderbuss_walk_01_animation",
    "event:/SFX/Animation/generic/tanks/anm_tank_defeat_explosion",
    "event:/SFX/Animation/vehicles/identity/anm_identity_balloon_military_treaty_organisation",
    "event:/SFX/Animation/vehicles/identity/anm_identity_caravan_religious_congregation",
    "event:/SFX/Animation/vehicles/identity/anm_identity_car_ideological_union",
    "event:/SFX/Animation/vehicles/identity/anm_identity_cart_sovereign_empire",
    "event:/SFX/Animation/vehicles/identity/anm_identity_ship_cutty_shark",
    "event:/SFX/Animation/vehicles/naval/capital_ship/battleship/anm_battleship_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/battleship/anm_battleship_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/capital_ship/battleship/anm_battleship_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/capital_ship/battleship/anm_battleship_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/battleship/anm_battleship_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/battleship/wpn_battleship_shot",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_capital_defeat",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_capital_engine_end_anchor",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_capital_engine_middle_idle_loop",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_capital_engine_middle_rev_loop",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_capital_engine_start_horn",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_turret_sequence",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_turret_turn_end",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_turret_turn_middle",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/sfx_naval_turret_turn_start",
    "event:/SFX/Animation/vehicles/naval/capital_ship/components/ship_transport_close_copyMonoized",
    "event:/SFX/Animation/vehicles/naval/capital_ship/dreadnought/anm_dreadnought_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/dreadnought/anm_dreadnought_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/capital_ship/dreadnought/anm_dreadnought_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/capital_ship/dreadnought/anm_dreadnought_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/dreadnought/anm_dreadnought_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/dreadnought/wpn_dreadnought_shot",
    "event:/SFX/Animation/vehicles/naval/capital_ship/ironclad/anm_ironclad_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/ironclad/anm_ironclad_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/capital_ship/ironclad/anm_ironclad_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/capital_ship/ironclad/anm_ironclad_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/ironclad/anm_ironclad_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/ironclad/wpn_ironclad_shot",
    "event:/SFX/Animation/vehicles/naval/capital_ship/manowar/anm_manowar_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/manowar/anm_manowar_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/capital_ship/manowar/anm_manowar_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/capital_ship/manowar/anm_manowar_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/manowar/anm_manowar_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/manowar/wpn_manowar_shot",
    "event:/SFX/Animation/vehicles/naval/capital_ship/monitor/anm_monitor_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/monitor/anm_monitor_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/capital_ship/monitor/anm_monitor_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/capital_ship/monitor/anm_monitor_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/monitor/anm_monitor_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/capital_ship/monitor/wpn_monitor_shot",
    "event:/SFX/Animation/vehicles/naval/light_ship/components/sfx_naval_light_defeat",
    "event:/SFX/Animation/vehicles/naval/light_ship/components/sfx_naval_light_engine_end",
    "event:/SFX/Animation/vehicles/naval/light_ship/components/sfx_naval_light_engine_middle_idle_loop",
    "event:/SFX/Animation/vehicles/naval/light_ship/components/sfx_naval_light_engine_middle_rev_loop",
    "event:/SFX/Animation/vehicles/naval/light_ship/components/sfx_naval_light_engine_start_pump",
    "event:/SFX/Animation/vehicles/naval/light_ship/destroyer/anm_destroyer_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/destroyer/anm_destroyer_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/light_ship/destroyer/anm_destroyer_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/light_ship/destroyer/anm_destroyer_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/destroyer/anm_destroyer_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/destroyer/wpn_destroyer_shot",
    "event:/SFX/Animation/vehicles/naval/light_ship/frigate/anm_frigate_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/frigate/anm_frigate_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/light_ship/frigate/anm_frigate_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/light_ship/frigate/anm_frigate_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/frigate/anm_frigate_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/frigate/wpn_frigate_shot",
    "event:/SFX/Animation/vehicles/naval/light_ship/scout_cruiser/anm_scout_cruiser_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/scout_cruiser/anm_scout_cruiser_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/light_ship/scout_cruiser/anm_scout_cruiser_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/light_ship/scout_cruiser/anm_scout_cruiser_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/scout_cruiser/anm_scout_cruiser_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/scout_cruiser/wpn_scout_cruiser_shot",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/anm_torpedo_boat_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/anm_torpedo_boat_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/anm_torpedo_boat_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/anm_torpedo_boat_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/anm_torpedo_boat_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/components/sfx_naval_torpedo_shot_dbs",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/components/sfx_water_splash",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/components/sfx_water_trail",
    "event:/SFX/Animation/vehicles/naval/light_ship/torpedo_boat/wpn_torpedo_boat_shot",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/anm_carrier_ship_animation_advance",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/anm_carrier_ship_animation_defend",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/anm_carrier_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/anm_carrier_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/anm_carrier_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/wpn_carrier_plane_carrier_recon",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/wpn_carrier_plane_land",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/wpn_carrier_plane_loop",
    "event:/SFX/Animation/vehicles/naval/support_vessel/carrier/wpn_carrier_plane_takeoff",
    "event:/SFX/Animation/vehicles/naval/support_vessel/submarine/anm_submarine_ship_defeat_animation",
    "event:/SFX/Animation/vehicles/naval/support_vessel/submarine/anm_submarine_ship_fire_animation_advance",
    "event:/SFX/Animation/vehicles/naval/support_vessel/submarine/anm_submarine_ship_fire_animation_defend",
    "event:/SFX/Animation/vehicles/naval/support_vessel/submarine/anm_submarine_ship_idle_animation",
    "event:/SFX/Animation/vehicles/naval/support_vessel/submarine/anm_submarine_ship_move_animation",
    "event:/SFX/Animation/vehicles/naval/support_vessel/submarine/wpn_submarine_shot",
    "event:/SFX/Animation/vehicles/transport/artillery_shrapnel/anm_military_transport_railroad_artillery_shrapnel_generic",
    "event:/SFX/Animation/vehicles/transport/naval_landingcraft/anm_military_transport_naval_landingcraft_generic",
    "event:/SFX/Animation/vehicles/transport/naval_rowboat/anm_military_transport_naval_rowboat_generic_idle",
    "event:/SFX/Animation/vehicles/transport/naval_rowboat/anm_military_transport_naval_rowboat_generic_moving",
    "event:/SFX/Animation/vehicles/transport/naval_rowboat/anm_military_transport_naval_rowboat_generic_stop",
    "event:/SFX/Animation/vehicles/transport/railroad_armoredcart/anm_military_transport_railroad_armoredcart_generic",
    "event:/SFX/Animation/vehicles/transport/railroad_armoredlocomotive/anm_military_transport_railroad_armoredlocomotive_generic",
    "event:/SFX/Animation/vehicles/transport/railroad_infantrycart/anm_military_transport_railroad_infantrycart_generic",
    "event:/SFX/Animation/vehicles/transport/road_horsecart/anm_military_transport_road_horsecart_generic",
    "event:/SFX/Animation/vehicles/transport/road_truck/anm_military_transport_road_truck_generic",
    "event:/SFX/Animation/weapons/artillery/cannon/anm_cannon_artillery_defeat_animation",
    "event:/SFX/Animation/weapons/artillery/cannon/anm_cannon_artillery_fire_aggressive_animation",
    "event:/SFX/Animation/weapons/artillery/cannon/anm_cannon_artillery_fire_defensive_animation",
    "event:/SFX/Animation/weapons/artillery/cannon/anm_cannon_artillery_idle_animation",
    "event:/SFX/Animation/weapons/artillery/cannon/components/6lb_brass_cannon_fuse",
    "event:/SFX/Animation/weapons/artillery/cannon/components/6lb_brass_cannon_impact",
    "event:/SFX/Animation/weapons/artillery/cannon/components/6lb_brass_cannon_impactSeq",
    "event:/SFX/Animation/weapons/artillery/cannon/components/6lb_brass_cannon_load_moves",
    "event:/SFX/Animation/weapons/artillery/cannon/components/6lb_brass_cannon_scout",
    "event:/SFX/Animation/weapons/artillery/cannon/components/6lb_brass_cannon_shot",
    "event:/SFX/Animation/weapons/artillery/cannon/wpn_artillery_cannon_impact",
    "event:/SFX/Animation/weapons/artillery/cannon/wpn_artillery_cannon_shot",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/anm_heavy_tank_defeat_animation",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/anm_heavy_tank_fire_aggressive_animation",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/anm_heavy_tank_fire_defensive_animation",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/anm_heavy_tank_idle_animation",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/anm_heavy_tank_scout_animation",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/mark-iv_impactSeq_1hits",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/mark-iv_impactSeq_3hits",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/mark-iv_tank_load",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/mark-iv_tank_shot",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/mark-iv_tank_turret",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/sfx_mark-iv_engine_end",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/sfx_mark-iv_engine_middle_idle",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/sfx_mark-iv_engine_middle_rev",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/sfx_mark-iv_engine_sequence_idle",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/sfx_mark-iv_engine_sequence_rev",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/components/sfx_mark-iv_engine_start",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/wpn_artillery_heavy_tank_impact_aggressive",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/wpn_artillery_heavy_tank_impact_defensive",
    "event:/SFX/Animation/weapons/artillery/heavy_tank/wpn_artillery_heavy_tank_shot",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/anm_mobile_artillery_fire_aggressive_animation",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/anm_mobile_artillery_fire_defensive_animation",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/components/12lb_brass_cannon_impact",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/components/12lb_brass_cannon_impactSeq",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/components/12lb_brass_cannon_load",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/components/12lb_brass_cannon_scout",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/components/12lb_brass_cannon_shot",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/wpn_artillery_mobile_impact",
    "event:/SFX/Animation/weapons/artillery/mobile_artillery/wpn_artillery_mobile_shot",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/anm_shrapnel_artillery_fire_aggressive_animation",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/anm_shrapnel_artillery_fire_defensive_animation",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/components/3.2_inch_gun_impact",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/components/3.2_inch_gun_impactSeq",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/components/3.2_inch_gun_load",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/components/3.2_inch_gun_shot",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/components/3.3_inch_gun_eject",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/components/3.4_inch_gun_adjust",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/wpn_artillery_shrapnel_impact",
    "event:/SFX/Animation/weapons/artillery/shrapnel_artillery/wpn_artillery_shrapnel_shot",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/anm_siege_artillery_fire_aggressive_animation",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/anm_siege_artillery_fire_defensive_animation",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/components/21cm_morser_adjust",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/components/21cm_morser_impact",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/components/21cm_morser_impactSeq",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/components/21cm_morser_load",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/components/21cm_morser_shot",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/wpn_artillery_siege_impact",
    "event:/SFX/Animation/weapons/artillery/siege_artillery/wpn_artillery_siege_shot",
    "event:/SFX/Animation/weapons/cavalry/Components/fol_gearLong",
    "event:/SFX/Animation/weapons/cavalry/Components/fol_gearShort",
    "event:/SFX/Animation/weapons/cavalry/Components/horse_hoofDown",
    "event:/SFX/Animation/weapons/cavalry/Components/horse_hoofScuff",
    "event:/SFX/Animation/weapons/cavalry/Components/voc_horse_aggressive",
    "event:/SFX/Animation/weapons/cavalry/Components/voc_horse_idle",
    "event:/SFX/Animation/weapons/cavalry/dreyse_needle_gun/anm_cavalry_dragoon_fire_aggressive_animation",
    "event:/SFX/Animation/weapons/cavalry/dreyse_needle_gun/anm_cavalry_dragoon_fire_defensive_animation",
    "event:/SFX/Animation/weapons/cavalry/lance/anm_cavalry_lancer_charge_animation",
    "event:/SFX/Animation/weapons/cavalry/lance/anm_cavalry_lancer_warcry_animation",
    "event:/SFX/Animation/weapons/cavalry/lance/components/lance_handling",
    "event:/SFX/Animation/weapons/cavalry/lance/components/lance_impact",
    "event:/SFX/Animation/weapons/cavalry/lance/components/lance_sheath",
    "event:/SFX/Animation/weapons/cavalry/lance/components/lance_unsheath",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/anm_light_tank_defeat_animation",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/anm_light_tank_fire_aggressive_animation",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/anm_light_tank_fire_defensive_animation",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/anm_light_tank_idle_animation",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/anm_light_tank_scout_animation",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/renault-ft_light_tank_impact_1explosion",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/renault-ft_light_tank_impact_3explosions",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/renault-ft_light_tank_turret",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/renautl-ft_light_tank_load",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/sfx_renault-ft_engine_end",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/sfx_renault-ft_engine_middle_idle",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/sfx_renault-ft_engine_middle_rev",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/sfx_renault-ft_engine_sequence_idle",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/sfx_renault-ft_engine_sequence_rev",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/components/sfx_renault-ft_engine_start",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/wpn_artillery_light_tank_impact_aggressive",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/wpn_artillery_light_tank_impact_defend",
    "event:/SFX/Animation/weapons/cavalry/renault-ft/wpn_artillery_light_tank_shot",
    "event:/SFX/Animation/weapons/cavalry/saber/anm_cavalry_hussar_charge_animation",
    "event:/SFX/Animation/weapons/cavalry/saber/anm_cavalry_hussar_warcry_animation",
    "event:/SFX/Animation/weapons/cavalry/saber/components/sabre_deflect",
    "event:/SFX/Animation/weapons/cavalry/saber/components/sabre_impact",
    "event:/SFX/Animation/weapons/cavalry/saber/components/sabre_sheath",
    "event:/SFX/Animation/weapons/cavalry/saber/components/sabre_unsheath",
    "event:/SFX/Animation/weapons/cavalry/sword/anm_cavalry_cuirassier_charge_animation",
    "event:/SFX/Animation/weapons/cavalry/sword/anm_cavalry_cuirassier_warcry_animation",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/anm_fire_aggressive_blunderbuss_01",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/anm_fire_aggressive_blunderbuss_02",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/anm_fire_defensive_blunderbuss_01",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/components/blunderbuss_charge_in",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/components/blunderbuss_charge_out",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/components/blunderbuss_charge_push",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/components/blunderbuss_cock",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/components/blunderbuss_grab",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/components/blunderbuss_ramrod_release",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/components/blunderbuss_ramrod_replace",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/components/blunderbuss_shot",
    "event:/SFX/Animation/weapons/infantry/blunderbuss/wpn_infantry_blunderbuss_shot",
    "event:/SFX/Animation/weapons/infantry/brown_bess/anm_fire_aggressive_brownbess_01",
    "event:/SFX/Animation/weapons/infantry/brown_bess/anm_fire_defensive_brownbess_01",
    "event:/SFX/Animation/weapons/infantry/brown_bess/components/brown_bess_charge_in",
    "event:/SFX/Animation/weapons/infantry/brown_bess/components/brown_bess_charge_out",
    "event:/SFX/Animation/weapons/infantry/brown_bess/components/brown_bess_charge_push",
    "event:/SFX/Animation/weapons/infantry/brown_bess/components/brown_bess_cock",
    "event:/SFX/Animation/weapons/infantry/brown_bess/components/brown_bess_grab",
    "event:/SFX/Animation/weapons/infantry/brown_bess/components/brown_bess_ramrod_release",
    "event:/SFX/Animation/weapons/infantry/brown_bess/components/brown_bess_ramrod_replace",
    "event:/SFX/Animation/weapons/infantry/brown_bess/components/brown_bess_shot",
    "event:/SFX/Animation/weapons/infantry/brown_bess/wpn_infantry_brownbess_shot",
    "event:/SFX/Animation/weapons/infantry/chauchat/anm_fire_aggressive_chauchat_01",
    "event:/SFX/Animation/weapons/infantry/chauchat/anm_fire_defensive_chauchat_01",
    "event:/SFX/Animation/weapons/infantry/chauchat/components/chauchat_burst_4rounds",
    "event:/SFX/Animation/weapons/infantry/chauchat/components/chauchat_burst_8rounds",
    "event:/SFX/Animation/weapons/infantry/chauchat/components/chauchat_cock",
    "event:/SFX/Animation/weapons/infantry/chauchat/components/chauchat_mag_in",
    "event:/SFX/Animation/weapons/infantry/chauchat/components/chauchat_mag_out",
    "event:/SFX/Animation/weapons/infantry/chauchat/components/chauchat_shot",
    "event:/SFX/Animation/weapons/infantry/chauchat/wpn_infantry_chauchat_burst_4rounds",
    "event:/SFX/Animation/weapons/infantry/chauchat/wpn_infantry_chauchat_burst_8rounds",
    "event:/SFX/Animation/weapons/infantry/chauchat/wpn_infantry_chauchat_shot",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/anm_fire_aggressive_cavalry_dreyseneedle_01",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/anm_fire_aggressive_dreyseneedle_01",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/anm_fire_defensive_cavalry_dreyseneedle_01",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/anm_fire_defensive_dreyseneedle_01",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/components/dreyse_needle_gun_cock",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/components/dreyse_needle_gun_grab",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/components/dreyse_needle_gun_load",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/components/dreyse_needle_gun_shot",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/components/dreyse_needle_gun_unload",
    "event:/SFX/Animation/weapons/infantry/dreyse_needle_gun/wpn_infantry_dreysneedle_shot",
    "event:/SFX/Animation/weapons/infantry/flamethrower/anm_burst_aggressive_flamethrower",
    "event:/SFX/Animation/weapons/infantry/flamethrower/anm_burst_defensive_flamethrower",
    "event:/SFX/Animation/weapons/infantry/flamethrower/components/flamethrower_burst",
    "event:/SFX/Animation/weapons/infantry/flamethrower/wpn_flamethrower_burst",
    "event:/SFX/Animation/weapons/infantry/mauser_98/anm_fire_aggressive_mauser98_01",
    "event:/SFX/Animation/weapons/infantry/mauser_98/anm_fire_defensive_mauser98_01",
    "event:/SFX/Animation/weapons/infantry/mauser_98/components/mauser98_cock",
    "event:/SFX/Animation/weapons/infantry/mauser_98/components/mauser98_grab",
    "event:/SFX/Animation/weapons/infantry/mauser_98/components/mauser98_load",
    "event:/SFX/Animation/weapons/infantry/mauser_98/components/mauser98_shot",
    "event:/SFX/Animation/weapons/infantry/mauser_98/components/mauser98_unload",
    "event:/SFX/Animation/weapons/infantry/mauser_98/wpn_infantry_mauser98_shot",
    "event:/SFX/Animation/weapons/infantry/maxim_mg/anm_fire_aggressive_maxim_mg",
    "event:/SFX/Animation/weapons/infantry/maxim_mg/anm_fire_defensive_maxim_mg",
    "event:/SFX/Animation/weapons/infantry/maxim_mg/components/maxim_mg_burst_7rounds",
    "event:/SFX/Animation/weapons/infantry/maxim_mg/components/maxim_shot",
    "event:/SFX/Animation/weapons/infantry/maxim_mg/wpn_infantry_maxim_burst_7rounds",
    "event:/SFX/Animation/weapons/infantry/maxim_mg/wpn_infantry_maxim_shot",
    "event:/SFX/Animation/weapons/infantry/saber/anm_advance_saber_01",
    "event:/SFX/Animation/weapons/infantry/saber/anm_defend_saber_01",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/anm_fire_aggressive_tommygun_01",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/anm_fire_defensive_tommygun_01",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/components/tommygun_burst_20rounds",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/components/tommygun_burst_30rounds",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/components/tommygun_mag_cock",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/components/tommygun_mag_grab",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/components/tommygun_mag_in",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/components/tommygun_mag_out",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/components/tommygun_shot",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/wpn_infantry_tommygun_burst_20rounds",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/wpn_infantry_tommygun_burst_30rounds",
    "event:/SFX/Animation/weapons/infantry/tommy_gun/wpn_infantry_tommygun_shot",
    "event:/SFX/Animation/weapons/Support Units/aerial_recon_units_planes/Unknown",
    "event:/SFX/Animation/weapons/Support Units/chemical_warfare/chemical_warfare_barrel_active",
    "event:/SFX/Animation/weapons/Support Units/chemical_warfare/chemical_warfare_cloud_active",
    "event:/SFX/Animation/weapons/Support Units/field_hospitals/components/field_hospital_rustle",
    "event:/SFX/Animation/weapons/Support Units/field_hospitals/components/field_hospital_saw",
    "event:/SFX/Animation/weapons/Support Units/field_hospitals/field_hospital_active",
    "event:/SFX/Animation/weapons/Support Units/first_aid/first_aid_active",
    "event:/SFX/DLC/1.3_ip1/Ambience/3D/Hub/city_french",
    "event:/SFX/DLC/1.3_ip1/Ambience/3D/Hub/farm_french",
    "event:/SFX/DLC/1.3_ip1/Ambience/3D/Hub/forestry_french",
    "event:/SFX/DLC/1.3_ip1/Ambience/3D/Hub/mining_french",
    "event:/SFX/DLC/1.3_ip1/Ambience/3D/Hub/port_french",
    "event:/SFX/DLC/1.3_ip1/Ambience/3D/Hub/rural_city_french",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/agitator_speaking",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/barricade",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/conspiring",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/cops_march",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/french_algeria",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/garibaldi",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/gunboat_diplomacy",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/hostile_court",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/monarch_holding_court",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/people_sneaking",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/prison",
    "event:/SFX/DLC/1.3_ip1/Events/unspecific/realist_household",
    "event:/SFX/DLC/1.3_ip1/UI/agitator_promote",
    "event:/SFX/DLC/1.3_ip1/UI/character_interaction",
    "event:/SFX/DLC/1.3_ip1/UI/character_invite",
    "event:/SFX/DLC/1.3_ip1/UI/exile_character",
    "event:/SFX/DLC/1.3_ip1/UI/exile_pool_open",
    "event:/SFX/DLC/1.3_ip1/UI/generic_agitator_stinger",
    "event:/SFX/DLC/1.3_ip1/UI/historical_agitator_stinger",
    "event:/SFX/DLC/1.3_ip1/UI/item_revolutionary_movt",
    "event:/SFX/DLC/1.3_ip1/UI/main_menu_illustration",
    "event:/SFX/DLC/1.3_ip1/UI/new_country_start",
    "event:/SFX/DLC/1.3_ip1/UI/open_character_panel",
    "event:/SFX/DLC/1.3_ip1/UI/revolution_progress_tick",
    "event:/SFX/Events/africa/animism",
    "event:/SFX/Events/africa/city_center",
    "event:/SFX/Events/africa/construction_colony",
    "event:/SFX/Events/africa/desert_expedition",
    "event:/SFX/Events/africa/diplomats_negotiating",
    "event:/SFX/Events/africa/leader_arguing",
    "event:/SFX/Events/africa/prosperous_farm",
    "event:/SFX/Events/africa/public_protest",
    "event:/SFX/Events/africa/soldiers_breaking_protest",
    "event:/SFX/Events/asia/buddhism",
    "event:/SFX/Events/asia/central_asian_city",
    "event:/SFX/Events/asia/confucianism_shinto",
    "event:/SFX/Events/asia/dead_cattle_poor_harvest",
    "event:/SFX/Events/asia/donghak_rebellion",
    "event:/SFX/Events/asia/factory_accident",
    "event:/SFX/Events/asia/farmers_market",
    "event:/SFX/Events/asia/hinduism_sikhism",
    "event:/SFX/Events/asia/persian_monarch_holding_court",
    "event:/SFX/Events/asia/politician_parliament_motion",
    "event:/SFX/Events/asia/poor_people_moving",
    "event:/SFX/Events/asia/sepoy_mutiny",
    "event:/SFX/Events/asia/union_leader",
    "event:/SFX/Events/asia/westeners_arriving_in_east_asia",
    "event:/SFX/Events/europenorthamerica/american_civil_war",
    "event:/SFX/Events/europenorthamerica/before_the_battle",
    "event:/SFX/Events/europenorthamerica/capitalists_meeting",
    "event:/SFX/Events/europenorthamerica/gold_prospectors",
    "event:/SFX/Events/europenorthamerica/judaism",
    "event:/SFX/Events/europenorthamerica/london_center",
    "event:/SFX/Events/europenorthamerica/native_american",
    "event:/SFX/Events/europenorthamerica/opium_smoker",
    "event:/SFX/Events/europenorthamerica/political_extremism",
    "event:/SFX/Events/europenorthamerica/redcoats",
    "event:/SFX/Events/europenorthamerica/rich_and_poor",
    "event:/SFX/Events/europenorthamerica/russian_cossacks",
    "event:/SFX/Events/europenorthamerica/russian_serfs",
    "event:/SFX/Events/europenorthamerica/slaves_breaking_their_chains",
    "event:/SFX/Events/europenorthamerica/springtime_of_nation",
    "event:/SFX/Events/europenorthamerica/sufferage",
    "event:/SFX/Events/generic/civil",
    "event:/SFX/Events/generic/clandestine",
    "event:/SFX/Events/generic/dramatic",
    "event:/SFX/Events/generic/enthusiastic",
    "event:/SFX/Events/generic/political",
    "event:/SFX/Events/generic/sadness",
    "event:/SFX/Events/generic/spiritual",
    "event:/SFX/Events/generic/tranquil",
    "event:/SFX/Events/middleeast/battlefield_trenches",
    "event:/SFX/Events/middleeast/courtroom_upheaval",
    "event:/SFX/Events/middleeast/engineer_blueprint",
    "event:/SFX/Events/middleeast/islam",
    "event:/SFX/Events/middleeast/jungle_expedition",
    "event:/SFX/Events/middleeast/middleclass_cafe",
    "event:/SFX/Events/middleeast/mountain_pass_civilian",
    "event:/SFX/Events/middleeast/mountain_pass_military",
    "event:/SFX/Events/middleeast/oil_derricks",
    "event:/SFX/Events/middleeast/police_breaking_door",
    "event:/SFX/Events/middleeast/upperclass_party",
    "event:/SFX/Events/misc/1Character_2Flags",
    "event:/SFX/Events/misc/1Character_4Flags",
    "event:/SFX/Events/misc/1Character_Banner",
    "event:/SFX/Events/misc/2Characters",
    "event:/SFX/Events/misc/Icons_Various",
    "event:/SFX/Events/southamerica/amazon_exploitation",
    "event:/SFX/Events/southamerica/aristocrats",
    "event:/SFX/Events/southamerica/brazilian_city",
    "event:/SFX/Events/southamerica/child_labor",
    "event:/SFX/Events/southamerica/christianity",
    "event:/SFX/Events/southamerica/election",
    "event:/SFX/Events/southamerica/factory_opening",
    "event:/SFX/Events/southamerica/public_figure_assassination",
    "event:/SFX/Events/southamerica/slaves_night",
    "event:/SFX/Events/southamerica/war_civilians",
    "event:/SFX/Events/unspecific/airplane",
    "event:/SFX/Events/unspecific/airship",
    "event:/SFX/Events/unspecific/arctic",
    "event:/SFX/Events/unspecific/armored_train",
    "event:/SFX/Events/unspecific/art_gallery",
    "event:/SFX/Events/unspecific/automobile",
    "event:/SFX/Events/unspecific/clandestine_meeting",
    "event:/SFX/Events/unspecific/destruction",
    "event:/SFX/Events/unspecific/devastation",
    "event:/SFX/Events/unspecific/factory_closed",
    "event:/SFX/Events/unspecific/gears_pistons",
    "event:/SFX/Events/unspecific/iceberg_in_the_antartica",
    "event:/SFX/Events/unspecific/leader_speaking_to_a_group_of_people",
    "event:/SFX/Events/unspecific/military_parade",
    "event:/SFX/Events/unspecific/naval_battle",
    "event:/SFX/Events/unspecific/power_blocs",
    "event:/SFX/Events/unspecific/printing_press",
    "event:/SFX/Events/unspecific/sick_people_in_a_field_hospital",
    "event:/SFX/Events/unspecific/signed_contract",
    "event:/SFX/Events/unspecific/social_banditry",
    "event:/SFX/Events/unspecific/steam_ship",
    "event:/SFX/Events/unspecific/temperance_movement",
    "event:/SFX/Events/unspecific/the_octopus",
    "event:/SFX/Events/unspecific/trains",
    "event:/SFX/Events/unspecific/transfer_of_authority",
    "event:/SFX/Events/unspecific/vandalized_storefront",
    "event:/SFX/Events/unspecific/whaling",
    "event:/SFX/Events/unspecific/world_fair",
    "event:/SFX/UI/Alerts/current_situation",
    "event:/SFX/UI/Alerts/event_appear",
    "event:/SFX/UI/Alerts/FloatyText/components/notification_ft_coin_flick",
    "event:/SFX/UI/Alerts/FloatyText/components/notification_ft_coin_rustle",
    "event:/SFX/UI/Alerts/FloatyText/components/notification_ft_default",
    "event:/SFX/UI/Alerts/FloatyText/notification_ft_foreign_investment_made",
    "event:/SFX/UI/Alerts/FloatyText/notification_ft_foreign_investment_received",
    "event:/SFX/UI/Alerts/high_attrition",
    "event:/SFX/UI/Alerts/letter_appear",
    "event:/SFX/UI/Alerts/notification",
    "event:/SFX/UI/Alerts/notification_collapse",
    "event:/SFX/UI/Alerts/notification_dismiss",
    "event:/SFX/UI/Alerts/notification_expand",
    "event:/SFX/UI/Alerts/Toasts/acquired_technology",
    "event:/SFX/UI/Alerts/Toasts/capitulated",
    "event:/SFX/UI/Alerts/Toasts/country_mobilization",
    "event:/SFX/UI/Alerts/Toasts/country_revolution",
    "event:/SFX/UI/Alerts/Toasts/election_results",
    "event:/SFX/UI/Alerts/Toasts/heir_born",
    "event:/SFX/UI/Alerts/Toasts/journal_entry_completed",
    "event:/SFX/UI/Alerts/Toasts/law_changed",
    "event:/SFX/UI/Alerts/Toasts/migration_target",
    "event:/SFX/UI/Alerts/Toasts/native_uprising",
    "event:/SFX/UI/Alerts/Toasts/new_parties",
    "event:/SFX/UI/Alerts/Toasts/peace_agreement",
    "event:/SFX/UI/Alerts/Toasts/rank_changed",
    "event:/SFX/UI/Alerts/Toasts/ranking_to_great_power",
    "event:/SFX/UI/Alerts/Toasts/_transient",
    "event:/SFX/UI/Alerts/Toasts/used_favor",
    "event:/SFX/UI/Alerts/warning_fist_appear",
    "event:/SFX/UI/Budget/coins_lvl_1",
    "event:/SFX/UI/Budget/coins_lvl_2",
    "event:/SFX/UI/Budget/coins_lvl_3",
    "event:/SFX/UI/Budget/coins_lvl_4",
    "event:/SFX/UI/Budget/coins_lvl_5",
    "event:/SFX/UI/Budget/pause_all",
    "event:/SFX/UI/Budget/resume_all",
    "event:/SFX/UI/BuildingOwnership/building_nationalize_confirm",
    "event:/SFX/UI/BuildingOwnership/building_registry",
    "event:/SFX/UI/Frontend/bookmark_bottom_show",
    "event:/SFX/UI/Frontend/start_game",
    "event:/SFX/UI/Frontend/start_panel_show",
    "event:/SFX/UI/Global/alert_remove",
    "event:/SFX/UI/Global/back",
    "event:/SFX/UI/Global/checkbox",
    "event:/SFX/UI/Global/close",
    "event:/SFX/UI/Global/confirm",
    "event:/SFX/UI/Global/decrement",
    "event:/SFX/UI/Global/exit_game",
    "event:/SFX/UI/Global/flag",
    "event:/SFX/UI/Global/game_pause",
    "event:/SFX/UI/Global/game_speed",
    "event:/SFX/UI/Global/game_unpause",
    "event:/SFX/UI/Global/increment",
    "event:/SFX/UI/Global/map_click",
    "event:/SFX/UI/Global/map_hover",
    "event:/SFX/UI/Global/map_hover_interact",
    "event:/SFX/UI/Global/panel_hide",
    "event:/SFX/UI/Global/panel_show",
    "event:/SFX/UI/Global/pause_logo",
    "event:/SFX/UI/Global/play_continue",
    "event:/SFX/UI/Global/play_pause",
    "event:/SFX/UI/Global/pointer_over",
    "event:/SFX/UI/Global/popup_hide",
    "event:/SFX/UI/Global/popup_show",
    "event:/SFX/UI/Global/promote",
    "event:/SFX/UI/Global/select",
    "event:/SFX/UI/Global/shimmer",
    "event:/SFX/UI/Global/situation",
    "event:/SFX/UI/Global/suppress",
    "event:/SFX/UI/Global/tab",
    "event:/SFX/UI/Global/toggle_all_off",
    "event:/SFX/UI/Global/toggle_all_on",
    "event:/SFX/UI/Global/toggle_single_off",
    "event:/SFX/UI/Global/toggle_single_on",
    "event:/SFX/UI/Global/tooltip_lock",
    "event:/SFX/UI/Global/victoria_logo",
    "event:/SFX/UI/Global/zoom",
    "event:/SFX/UI/MapInteraction/build_building",
    "event:/SFX/UI/MapInteraction/build_building_epic",
    "event:/SFX/UI/MapInteraction/civil",
    "event:/SFX/UI/MapInteraction/diplomatic_action_benign",
    "event:/SFX/UI/MapInteraction/diplomatic_action_foreign_investment_agreement_request",
    "event:/SFX/UI/MapInteraction/diplomatic_action_foreign_investment_rights_request",
    "event:/SFX/UI/MapInteraction/diplomatic_action_hostile",
    "event:/SFX/UI/MapInteraction/diplomatic_action_interest",
    "event:/SFX/UI/MapInteraction/diplomatic_action_request",
    "event:/SFX/UI/MapInteraction/diplomatic_play",
    "event:/SFX/UI/MapInteraction/diplomatic_play_epic",
    "event:/SFX/UI/MapInteraction/establish_colony",
    "event:/SFX/UI/MapInteraction/map_interact_transient",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_01_raise_payments_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_02_decrease_payments_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_03_exempt_from_service_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_04_appoint_governor_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_05_grant_own_market_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_06_decrease_autonomy_hostile",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_07_increase_autonomy_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_09_support_regime_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_10_knowledge_sharing_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_11_evangelize_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_12_request_market_control_benign",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/diplomatic_action_subjects_13_handle_states",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/power_bloc_invite_request",
    "event:/SFX/UI/MapInteraction/SubjectInteractions/power_bloc_join_request",
    "event:/SFX/UI/MapInteraction/trade_route",
    "event:/SFX/UI/MapLenses/diplomatic",
    "event:/SFX/UI/MapLenses/diplomatic_stop",
    "event:/SFX/UI/MapLenses/generic",
    "event:/SFX/UI/MapLenses/generic_open",
    "event:/SFX/UI/MapLenses/location_finder",
    "event:/SFX/UI/MapLenses/military",
    "event:/SFX/UI/MapLenses/military_stop",
    "event:/SFX/UI/MapLenses/mobilize_general",
    "event:/SFX/UI/MapLenses/political",
    "event:/SFX/UI/MapLenses/political_stop",
    "event:/SFX/UI/MapLenses/production",
    "event:/SFX/UI/MapLenses/production_stop",
    "event:/SFX/UI/MapLenses/trade",
    "event:/SFX/UI/MapLenses/trade_stop",
    "event:/SFX/UI/Market/filter/industrial",
    "event:/SFX/UI/Market/filter/luxury",
    "event:/SFX/UI/Market/filter/military",
    "event:/SFX/UI/Market/filter/staple",
    "event:/SFX/UI/MaxiMap/activate",
    "event:/SFX/UI/MaxiMap/deactivate",
    "event:/SFX/UI/Military/add_war_goal",
    "event:/SFX/UI/Military/battle_diorama_defeat",
    "event:/SFX/UI/Military/battle_diorama_victory",
    "event:/SFX/UI/Military/commander_mobilize",
    "event:/SFX/UI/Military/commander_promote",
    "event:/SFX/UI/Military/commander_recruit",
    "event:/SFX/UI/Military/commander_retire",
    "event:/SFX/UI/Military/command_grant",
    "event:/SFX/UI/Military/command_remove",
    "event:/SFX/UI/Military/conscription_center_activate",
    "event:/SFX/UI/Military/create_formation",
    "event:/SFX/UI/Military/demobilize_army",
    "event:/SFX/UI/Military/entity_war_start",
    "event:/SFX/UI/Military/formation_actions_cancel_naval_invasion",
    "event:/SFX/UI/Military/formation_actions_deploy_to_front",
    "event:/SFX/UI/Military/formation_actions_deploy_to_sea_node",
    "event:/SFX/UI/Military/formation_actions_naval_invasion",
    "event:/SFX/UI/Military/formation_actions_station_at_hq",
    "event:/SFX/UI/Military/military_units_transfer_army",
    "event:/SFX/UI/Military/military_units_transfer_navy",
    "event:/SFX/UI/Military/order_admiral_convoy_raiding",
    "event:/SFX/UI/Military/order_admiral_intercept",
    "event:/SFX/UI/Military/order_admiral_naval_invasion",
    "event:/SFX/UI/Military/order_admiral_patrol",
    "event:/SFX/UI/Military/order_general_activate",
    "event:/SFX/UI/Military/order_general_front_advance",
    "event:/SFX/UI/Military/order_general_front_defend",
    "event:/SFX/UI/Military/order_general_standby",
    "event:/SFX/UI/Military/strategic_objective_confirm",
    "event:/SFX/UI/Military/to_war_popup_notification",
    "event:/SFX/UI/Military/upgrade_battalion_in_formation",
    "event:/SFX/UI/Military/upgrade_conscripts",
    "event:/SFX/UI/Military/upgrade_flotilla_in_formation",
    "event:/SFX/UI/Military/Whistles/whistle_boatswains_fire",
    "event:/SFX/UI/Military/Whistles/whistle_boatswains_forward",
    "event:/SFX/UI/Military/Whistles/whistle_boatswains_order",
    "event:/SFX/UI/Military/Whistles/whistle_boatswains_warning",
    "event:/SFX/UI/Military/Whistles/whistle_trench_fire",
    "event:/SFX/UI/Military/Whistles/whistle_trench_forward",
    "event:/SFX/UI/Military/Whistles/whistle_trench_order",
    "event:/SFX/UI/Military/Whistles/whistle_trench_warning",
    "event:/SFX/UI/MusicPlayer/music_density_slider",
    "event:/SFX/UI/Popups/diplomatic_play_demobilize",
    "event:/SFX/UI/Popups/diplomatic_play_mobilize",
    "event:/SFX/UI/Popups/diplomatic_play_oppose",
    "event:/SFX/UI/Popups/diplomatic_play_support",
    "event:/SFX/UI/Popups/war_breaking_out",
    "event:/SFX/UI/Popups/war_to_arms",
    "event:/SFX/UI/SideBar/budget",
    "event:/SFX/UI/SideBar/budget_stop",
    "event:/SFX/UI/SideBar/buildings",
    "event:/SFX/UI/SideBar/buildings_stop",
    "event:/SFX/UI/SideBar/companies",
    "event:/SFX/UI/SideBar/companies_stop",
    "event:/SFX/UI/SideBar/country",
    "event:/SFX/UI/SideBar/country_stop",
    "event:/SFX/UI/SideBar/culture",
    "event:/SFX/UI/SideBar/culture_stop",
    "event:/SFX/UI/SideBar/diplomacy",
    "event:/SFX/UI/SideBar/diplomacy_stop",
    "event:/SFX/UI/SideBar/journal",
    "event:/SFX/UI/SideBar/journal_stop",
    "event:/SFX/UI/SideBar/list_hide",
    "event:/SFX/UI/SideBar/list_show",
    "event:/SFX/UI/SideBar/markets",
    "event:/SFX/UI/SideBar/markets_stop",
    "event:/SFX/UI/SideBar/military",
    "event:/SFX/UI/SideBar/military_stop",
    "event:/SFX/UI/SideBar/outliner",
    "event:/SFX/UI/SideBar/outliner_stop",
    "event:/SFX/UI/SideBar/politics",
    "event:/SFX/UI/SideBar/politics_stop",
    "event:/SFX/UI/SideBar/population",
    "event:/SFX/UI/SideBar/population_stop",
    "event:/SFX/UI/SideBar/powerbloc",
    "event:/SFX/UI/SideBar/powerbloc_stop",
    "event:/SFX/UI/SideBar/technology",
    "event:/SFX/UI/SideBar/technology_stop",
    "event:/SFX/UI/SideBar/vickypedia",
    "event:/SFX/UI/SideBar/vickypedia_stop",
    "event:/SFX/UI/SubjectInteractions/power_bloc_formation",
    "event:/SFX/UI/SubjectInteractions/power_bloc_leave",
    "event:/SFX/UI/SubjectInteractions/principles_button_shimmer_click",
    "event:/SFX/UI/SubjectInteractions/principles_button_shimmer_loop",
    "event:/SFX/UI/SubjectInteractions/principles_button_shimmer_loop_stop",
    "event:/SFX/UI/SubjectInteractions/principles_button_submit",
    "event:/SFX/UI/SubjectInteractions/subject_button_medium_bloc",
    "event:/SFX/UI/SubjectInteractions/subject_button_medium_overlord",
    "event:/SFX/UI/SubjectInteractions/subject_button_medium_subject",
    "event:/SFX/UI/SubjectInteractions/subject_button_small_annex",
    "event:/SFX/UI/SubjectInteractions/subject_button_small_autonomy_decreased",
    "event:/SFX/UI/SubjectInteractions/subject_button_small_autonomy_increased",
    "event:/SFX/UI/SubjectInteractions/subject_button_small_independence",
    "event:/SFX/UI/Technology/confirm",
    "event:/SFX/Vehicles/bleriotxi",
    "event:/SFX/Vehicles/car",
    "event:/SFX/Vehicles/flatbed_truck",
    "event:/SFX/Vehicles/horse_cart",
    "event:/SFX/Vehicles/military_transports/armored_locomotive",
    "event:/SFX/Vehicles/military_transports/military_horsecart",
    "event:/SFX/Vehicles/military_transports/military_infantrycart",
    "event:/SFX/Vehicles/military_transports/military_truck",
    "event:/SFX/Vehicles/military_transports/naval_landingcraft",
    "event:/SFX/Vehicles/military_transports/naval_rowboat",
    "event:/SFX/Vehicles/ships/ship_cargo",
    "event:/SFX/Vehicles/ships/ship_transport",
    "event:/SFX/Vehicles/ships/steamboat",
    "event:/SFX/Vehicles/tractor",
    "event:/SFX/Vehicles/train/cargo/logs",
    "event:/SFX/Vehicles/train/cargo/ore",
    "event:/SFX/Vehicles/train/diesel",
    "event:/SFX/Vehicles/train/electric",
    "event:/SFX/Vehicles/train/european_locomotive",
    "event:/SFX/Vehicles/train/train_locomotive_early_cherepanov",
    "event:/SFX/Vehicles/train/train_locomotive_early_crampton",
    "event:/SFX/Vehicles/train/train_locomotive_early_johnbull",
    "event:/SFX/Vehicles/train/train_locomotive_early_planet",
    "event:/SFX/Vehicles/train/train_locomotive_early_saxonia",
    "event:/SFX/Vehicles/train/train_locomotive_victorian_g",
    "event:/SFX/Vehicles/train/train_locomotive_victorian_gnrstirling",
    "event:/SFX/Vehicles/train/train_locomotive_victorian_jupiter",
    "event:/SFX/Vehicles/train/train_locomotive_victorian_ouest",
    "event:/SFX/Vehicles/train/train_locomotive_victorian_sudbahn",
    "event:/SFX/Vehicles/zeppelin",
    "event:/SFX/Vehicles/zeppelin_2",
    "event:/SFX/VFX/building_demolish",
    "event:/SFX/VFX/building_demote",
    "event:/SFX/VFX/building_promote",
    "event:/SFX/VFX/conscription_center",
    "event:/SFX/VFX/devastation_stage_1",
    "event:/SFX/VFX/devastation_stage_2",
    "event:/SFX/VFX/devastation_stage_3",
    "event:/SFX/VFX/fireworks",
    "event:/SFX/VFX/geyser",
    "event:/SFX/VFX/pollution",
    "event:/SFX/VFX/rain",
    "event:/SFX/VFX/revolution_ongoing",
    "event:/SFX/VFX/sandstorm",
    "event:/SFX/VFX/scaffolding/big_start",
    "event:/SFX/VFX/scaffolding/big_stop",
    "event:/SFX/VFX/scaffolding/sml_start",
    "event:/SFX/VFX/scaffolding/sml_stop",
    "event:/SFX/VFX/scaffolding/special_start",
    "event:/SFX/VFX/scaffolding/special_stop",
    "event:/SFX/VFX/snow",
    "event:/SFX/VFX/TEST",
    "event:/SFX/VFX/unrest_2",
    "event:/SFX/VFX/unrest_3",
    "event:/SFX/VFX/unrest_4",
    "event:/SFX/VFX/volcano",
    "event:/SFX/VFX/war/armored_division/aerial_recon",
    "event:/SFX/VFX/war/armored_division/mechanized_infantry",
    "event:/SFX/VFX/war/artillery_breech",
    "event:/SFX/VFX/war/artillery_chemical",
    "event:/SFX/VFX/war/artillery/heavy_tank/mark_iv_tank_shot",
    "event:/SFX/VFX/war/artillery_mobile",
    "event:/SFX/VFX/war/artillery/mobile/generic",
    "event:/SFX/VFX/war/artillery/siege/aerial_recon",
    "event:/SFX/VFX/war/artillery/siege/chemical",
    "event:/SFX/VFX/war/artillery/siege/generic",
    "event:/SFX/VFX/war/artillery/siege/machine_gunners",
    "event:/SFX/VFX/war/artillery/siege/shrapnel",
    "event:/SFX/VFX/war/artillery/siege/siege_artillery",
    "event:/SFX/VFX/war/campfire",
    "event:/SFX/VFX/war/cavalry/light_tank/light_tank_shot",
    "event:/SFX/VFX/war/conscription",
    "event:/SFX/VFX/war/infantry/general/saber/advance_saber_01",
    "event:/SFX/VFX/war/infantry/general/saber/defend_saber_02",
    "event:/SFX/VFX/war/infantry/infantry_locomotion_group",
    "event:/SFX/VFX/war/infantry/irregular/blunderbuss/blunderbuss_reload",
    "event:/SFX/VFX/war/infantry/irregular/blunderbuss/blunderbuss_shot",
    "event:/SFX/VFX/war/infantry/irregular/generic",
    "event:/SFX/VFX/war/infantry/irregular/machine_gunners",
    "event:/SFX/VFX/war/infantry/line/brown_bess/brownbess_reload",
    "event:/SFX/VFX/war/infantry/line/brown_bess/brownbess_shot",
    "event:/SFX/VFX/war/infantry/line/cannon_artillery",
    "event:/SFX/VFX/war/infantry/line/flamethrower_company",
    "event:/SFX/VFX/war/infantry/line/generic",
    "event:/SFX/VFX/war/infantry/line/machine_gunners",
    "event:/SFX/VFX/war/infantry/line/skirmish",
    "event:/SFX/VFX/war/infantry/mechanized/thompson/thompson_reload",
    "event:/SFX/VFX/war/infantry/mechanized/thompson/thompson_shot",
    "event:/SFX/VFX/war/infantry/skirmish/dreyse_needle_gun/dreyse_needle_gun_reload",
    "event:/SFX/VFX/war/infantry/skirmish/dreyse_needle_gun/dreyse_needle_gun_shot",
    "event:/SFX/VFX/war/infantry/squad/chauchat/chauchat_reload",
    "event:/SFX/VFX/war/infantry/squad/chauchat/chauchat_shot",
    "event:/SFX/VFX/war/infantry/trench/aerial_recon",
    "event:/SFX/VFX/war/infantry/trench/generic",
    "event:/SFX/VFX/war/infantry/trench/machine_gunners",
    "event:/SFX/VFX/war/infantry/trench/mauser_98/mauser98_reload",
    "event:/SFX/VFX/war/infantry/trench/mauser_98/mauser98_shot",
    "event:/SFX/VFX/war/infantry/trench/squad",
    "event:/SFX/VFX/war/mobilization",
    "event:/SFX/VFX/war/musket",
    "event:/SFX/VFX/war/naval/battleship",
    "event:/SFX/VFX/war/naval/flag_ships/dreadnought_shot",
    "event:/SFX/VFX/war/naval/flag_ships/ironclad_shot",
    "event:/SFX/VFX/war/naval/flag_ships/manowar_shot",
    "event:/SFX/VFX/war/naval/flag_ships/monitor_shot",
    "event:/SFX/VFX/war/naval/flag_ships/move_turnturret",
    "event:/SFX/VFX/war/naval/ironclad",
    "event:/SFX/VFX/war/naval/light_ships/destroyer_shot",
    "event:/SFX/VFX/war/naval/light_ships/frigate_shot",
    "event:/SFX/VFX/war/naval/light_ships/scout_cruiser_shot",
    "event:/SFX/VFX/war/naval/light_ships/torpedo_boat_shot",
    "event:/SFX/VFX/war/naval/ship_of_the_line",
    "event:/SFX/VFX/war/naval/support_ships/move_carrier_airplane",
    "event:/SFX/VFX/war/naval/support_ships/submarine_shot",
    "event:/SFX/VFX/war/rifle",
    "event:/SFX/VFX/war/rifle_bolt",
    "event:/SFX/VFX/war/rifle_repeating",
    "event:/SFX/VFX/war/zone_center",
    "event:/SFX/VFX/war/zone_side",
    "event:/SFX/VFX/war/zone_snapshot_mute_2Damb",
    "event:/SFX/VFX/waterfall",
    "event:/SFX/VFX/whale_exhale",
    "snapshot:/Dynamic/duck_mx_map_height",
    "snapshot:/Dynamic/low_pass_world",
    "snapshot:/Dynamic/mute_2Damb_war",
    "snapshot:/Dynamic/mute_mx_100",
    "snapshot:/Dynamic/mute_mx_80",
    "snapshot:/Dynamic/mute_mx_80_music_player",
    "snapshot:/Dynamic/mute_veh_100",
    "snapshot:/Dynamic/mute_vfx_war_100",
    "snapshot:/Dynamic/mute_world_100",
    "snapshot:/Dynamic/mute_world_3D_60",
    "snapshot:/Dynamic/mute_world_80",
    "snapshot:/Gameplay/EventPopup",
    "snapshot:/Gameplay/GamePaused",
    "snapshot:/Gameplay/GameSpeedChange",
    "snapshot:/Gameplay/mute_music_mood",
    "snapshot:/Gameplay/mute_music_mood_via_toast_stinger",
    "snapshot:/Output/Headphones",
    "snapshot:/Output/Night_Mode",
    "snapshot:/Output/TV",
    "snapshot:/Settings/equal_loudness_contour",
    "snapshot:/States/FloatMapTransition",
    "snapshot:/States/MainMenu",
];