tiger_lib/ck3/data/
connection_arrows.rs

1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::item::{Item, ItemLoader};
6use crate::token::Token;
7use crate::validator::Validator;
8
9#[derive(Clone, Debug)]
10pub struct ConnectionArrow {}
11
12inventory::submit! {
13    ItemLoader::Normal(GameFlags::Ck3, Item::ConnectionArrow, ConnectionArrow::add)
14}
15
16impl ConnectionArrow {
17    pub fn add(db: &mut Db, key: Token, block: Block) {
18        db.add(Item::ConnectionArrow, key, block, Box::new(Self {}));
19    }
20}
21
22impl DbKind for ConnectionArrow {
23    fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
24        let mut vd = Validator::new(block, data);
25        vd.field_bool("is_primary");
26        // TODO: process the arrowType assets and reference them here
27        vd.field_value("arrow_type");
28        vd.field_list_items("provinces", Item::Province);
29    }
30}