tiger_lib/ck3/data/
focus.rs

1use crate::block::Block;
2use crate::ck3::modif::ModifKinds;
3use crate::context::ScopeContext;
4use crate::db::{Db, DbKind};
5use crate::desc::validate_desc;
6use crate::everything::Everything;
7use crate::game::GameFlags;
8use crate::item::{Item, ItemLoader};
9use crate::modif::validate_modifs;
10use crate::scopes::Scopes;
11use crate::token::Token;
12use crate::tooltipped::Tooltipped;
13use crate::validator::Validator;
14
15#[derive(Clone, Debug)]
16pub struct Focus {}
17
18inventory::submit! {
19    ItemLoader::Normal(GameFlags::Ck3, Item::Focus, Focus::add)
20}
21
22impl Focus {
23    pub fn add(db: &mut Db, key: Token, block: Block) {
24        db.add(Item::Focus, key, block, Box::new(Self {}));
25    }
26}
27
28impl DbKind for Focus {
29    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
30        let mut vd = Validator::new(block, data);
31        let mut sc = ScopeContext::new(Scopes::Character, key);
32
33        data.verify_exists(Item::Localization, key);
34        let loca = format!("{key}_modifier");
35        data.verify_exists_implied(Item::Localization, &loca, key);
36        let loca = format!("{key}_effect_desc");
37        data.verify_exists_implied(Item::Localization, &loca, key);
38        if !vd.field_validated_sc("desc", &mut sc, validate_desc) {
39            let loca = format!("{key}_desc");
40            data.verify_exists_implied(Item::Localization, &loca, key);
41        }
42
43        vd.replaced_field("education", "type");
44        vd.field_choice("type", &["education", "lifestyle"]);
45
46        let education = block.get_field_value("type").is_some_and(|token| token.is("education"));
47        if education {
48            vd.ban_field("lifestyle", || "type = lifestyle");
49            vd.field_trigger("is_good_for", Tooltipped::Yes, &mut sc);
50            vd.field_trigger("is_bad_for", Tooltipped::Yes, &mut sc);
51            vd.field_trigger("is_default", Tooltipped::No, &mut sc);
52            vd.field_item("skill", Item::Skill);
53        } else {
54            vd.ban_field("is_good_for", || "type = education");
55            vd.ban_field("is_bad_for", || "type = education");
56            vd.ban_field("is_default", || "type = education");
57            vd.ban_field("skill", || "type = education");
58            vd.req_field("lifestyle");
59            vd.field_item("lifestyle", Item::Lifestyle);
60        }
61
62        vd.field_trigger("is_shown", Tooltipped::No, &mut sc);
63        vd.field_trigger("is_valid", Tooltipped::Yes, &mut sc);
64        vd.field_trigger("is_valid_showing_failures_only", Tooltipped::FailuresOnly, &mut sc);
65        vd.field_effect("on_change_to", Tooltipped::No, &mut sc);
66        vd.field_effect("on_change_from", Tooltipped::Yes, &mut sc);
67        vd.field_effect("on_birthday", Tooltipped::No, &mut sc);
68        vd.field_validated_block("modifier", |block, data| {
69            let vd = Validator::new(block, data);
70            validate_modifs(block, data, ModifKinds::Character, vd);
71        });
72        let icon = vd.field_value("icon").unwrap_or(key);
73        data.verify_icon("NGameIcons|FOCUS_ICON_PATH", icon, ".dds");
74        vd.field_script_value("auto_selection_weight", &mut sc);
75    }
76}