1use crate::block::Block;
2use crate::ck3::modif::ModifKinds;
3use crate::ck3::validate::validate_cost;
4use crate::context::ScopeContext;
5use crate::db::{Db, DbKind};
6use crate::everything::Everything;
7use crate::game::GameFlags;
8use crate::item::{Item, ItemLoader};
9use crate::modif::validate_modifs;
10use crate::report::{ErrorKey, err};
11use crate::scopes::Scopes;
12use crate::token::Token;
13use crate::tooltipped::Tooltipped;
14use crate::validator::Validator;
15
16#[derive(Clone, Debug)]
17pub struct LawGroup {}
18
19inventory::submit! {
20 ItemLoader::Normal(GameFlags::Ck3, Item::LawGroup, LawGroup::add)
21}
22
23impl LawGroup {
24 pub fn add(db: &mut Db, key: Token, block: Block) {
25 db.add(Item::LawGroup, key, block, Box::new(Self {}));
26 }
27}
28
29impl DbKind for LawGroup {
30 fn add_subitems(&self, _key: &Token, block: &Block, db: &mut Db) {
31 for (key, block) in block.iter_definitions() {
32 for token in block.get_field_values("flag") {
33 db.add_flag(Item::LawFlag, token.clone());
34 }
35 for block in block.get_field_blocks("triggered_flag") {
36 if let Some(token) = block.get_field_value("flag") {
37 db.add_flag(Item::LawFlag, token.clone());
38 }
39 }
40 db.add(Item::Law, key.clone(), block.clone(), Box::new(Law {}));
41 }
42 for token in block.get_field_values("flag") {
43 db.add_flag(Item::LawFlag, token.clone());
44 }
45 }
46
47 fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
48 let mut vd = Validator::new(block, data);
49
50 if let Some(token) = vd.field_value("default")
51 && block.get_field_block(token.as_str()).is_none()
52 {
53 let msg = "law not defined in this group";
54 err(ErrorKey::MissingItem).msg(msg).loc(token).push();
55 }
56 vd.field_bool("cumulative");
57
58 vd.multi_field_value("flag");
59
60 vd.field_bool("is_treasury_budget_group");
61 vd.field_trigger_rooted("can_change_law_group", Tooltipped::Yes, Scopes::Character);
62
63 vd.unknown_block_fields(|_, _| ());
65 }
66}
67
68#[derive(Clone, Debug)]
69pub struct Law {}
70
71impl Law {}
72
73impl DbKind for Law {
74 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
75 let mut vd = Validator::new(block, data);
76 let mut sc = ScopeContext::new(Scopes::Character, key);
77
78 data.verify_exists(Item::Localization, key);
79 let loca = format!("{key}_effects");
80 data.verify_exists_implied(Item::Localization, &loca, key);
81 let loca = format!("{key}_effects_not_in_prev");
82 data.mark_used(Item::Localization, &loca);
83 let loca = format!("{key}_subname");
84 data.mark_used(Item::Localization, &loca);
85
86 vd.field_item("pass_phrase", Item::Localization);
87 vd.field_item("confirmation_title", Item::Localization);
88 vd.field_item("confirmation_button_text", Item::Localization);
89
90 vd.field_trigger_rooted("can_keep", Tooltipped::No, Scopes::Character);
91 vd.field_trigger_rooted("can_have", Tooltipped::No, Scopes::Character);
92 vd.field_trigger_rooted("can_pass", Tooltipped::Yes, Scopes::Character);
93 vd.field_trigger_rooted("should_start_with", Tooltipped::Yes, Scopes::Character);
94 vd.field_trigger_rooted("can_title_have", Tooltipped::Yes, Scopes::LandedTitle);
95 vd.field_trigger_rooted("can_realm_have", Tooltipped::Yes, Scopes::Character);
96 vd.field_trigger_rooted("should_show_for_title", Tooltipped::No, Scopes::LandedTitle);
97 vd.field_trigger_rooted("can_remove_from_title", Tooltipped::Yes, Scopes::LandedTitle);
98
99 vd.field_validated_block_rooted("pass_cost", Scopes::Character, validate_cost);
100 vd.field_validated_block_rooted("revoke_cost", Scopes::Character, validate_cost);
101
102 vd.multi_field_validated_block("modifier", |block, data| {
103 let vd = Validator::new(block, data);
104 validate_modifs(block, data, ModifKinds::Character, vd);
105 });
106
107 vd.multi_field_value("flag");
108 vd.field_validated_block("triggered_flag", |block, data| {
109 let mut vd = Validator::new(block, data);
110 vd.req_field("trigger");
111 vd.req_field("flag");
112 vd.field_trigger_rooted("trigger", Tooltipped::No, Scopes::Character);
113 vd.field_value("flag");
114 });
115
116 let title_law = block.has_key("can_title_have");
117 let sc_builder = |key: &Token| {
118 let mut sc = ScopeContext::new(Scopes::Character, key);
119 if title_law {
120 sc.define_name("title", Scopes::LandedTitle, key);
121 }
122 sc
123 };
124
125 vd.field_bool("shown_in_encyclopedia");
126 vd.field_effect_builder("on_pass", Tooltipped::Yes, sc_builder);
127 vd.field_effect_builder("on_after_pass", Tooltipped::Yes, sc_builder);
128 vd.field_effect_builder("on_revoke", Tooltipped::Yes, sc_builder);
129
130 vd.field_validated_block("succession", |block, data| {
131 let mut vd = Validator::new(block, data);
132 vd.field_choice(
134 "order_of_succession",
135 &[
136 "inheritance",
137 "election",
138 "appointment",
139 "theocratic",
140 "company",
141 "generate",
142 "generate_from_template",
143 "player_heir",
144 "noble_family",
145 ],
146 );
147 let order_of_succession =
148 block.get_field_value("order_of_succession").map_or("none", Token::as_str);
149
150 if order_of_succession == "inheritance" || order_of_succession == "noble_family" {
151 vd.field_choice("title_division", &["partition", "single_heir"]);
152 } else {
153 vd.ban_field(
154 "title_division",
155 || "order_of_succession = inheritance or noble_family",
156 );
157 }
158
159 vd.field_choice("traversal_order", &["children", "dynasty_house", "dynasty"]);
161 vd.field_choice("rank", &["oldest", "youngest"]);
162 if let Some(title_division) = block.get_field_value("title_division")
163 && let Some(traversal_order) = block.get_field_value("traversal_order")
164 && title_division.is("partition")
165 && !traversal_order.is("children")
166 {
167 let msg = "partition is only for `traversal_order = children`";
168 err(ErrorKey::Validation).msg(msg).loc(title_division).push();
169 }
170
171 if order_of_succession == "theocratic"
172 || order_of_succession == "company"
173 || order_of_succession == "generate"
174 {
175 vd.field_item("pool_character_config", Item::PoolSelector);
176 } else {
177 vd.ban_field(
178 "pool_character_config",
179 || "theocratic, company, or generate succession",
180 );
181 }
182
183 if order_of_succession == "election" {
184 vd.field_item("election_type", Item::SuccessionElection);
185 } else {
186 vd.ban_field("election_type", || "order_of_succession = election");
187 }
188
189 if order_of_succession == "appointment" {
190 vd.field_item("appointment_type", Item::SuccessionAppointment);
191 } else {
192 vd.ban_field("appointment_type", || "order_of_succession = appointment");
193 }
194
195 vd.field_choice(
196 "gender_law",
197 &["male_only", "male_preference", "equal", "female_preference", "female_only"],
198 );
199 vd.field_choice("faith", &["same_faith", "same_religion", "same_family"]);
200 vd.field_bool("create_primary_tier_titles");
201 vd.field_numeric("primary_heir_minimum_share");
202 vd.field_bool("exclude_rulers");
203 vd.field_bool("limit_to_courtiers");
204 });
205
206 vd.field_script_value_no_breakdown("ai_will_do", &mut sc);
207
208 vd.field_integer("title_allegiance_opinion");
211 vd.field_trigger_rooted("potential", Tooltipped::No, Scopes::Character);
212 vd.field_trigger_rooted("requires_approve", Tooltipped::No, Scopes::Character);
213 vd.field_value("widget_name");
216 }
217}