tiger_lib/ck3/data/
mapmodes.rs1use crate::block::Block;
2use crate::context::ScopeContext;
3use crate::db::{Db, DbKind};
4use crate::desc::validate_desc;
5use crate::everything::Everything;
6use crate::game::GameFlags;
7use crate::item::{Item, ItemLoader};
8use crate::scopes::Scopes;
9use crate::token::Token;
10use crate::validator::Validator;
11
12#[derive(Clone, Debug)]
13pub struct MapMode {}
14
15inventory::submit! {
16 ItemLoader::Normal(GameFlags::Ck3, Item::MapMode, MapMode::add)
17}
18
19impl MapMode {
20 pub fn add(db: &mut Db, key: Token, block: Block) {
21 db.add(Item::MapMode, key, block, Box::new(Self {}));
22 }
23}
24
25impl DbKind for MapMode {
26 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
27 let mut vd = Validator::new(block, data);
28
29 data.mark_used(Item::Localization, key.as_str());
31 let loca = format!("{key}_desc");
32 data.mark_used(Item::Localization, &loca);
33
34 vd.field_value("color_mode");
36 vd.field_value("small_map_names");
37 vd.field_value("large_map_names");
38 vd.field_value("selection");
39 vd.field_choice("fill_in_impassable", &["yes", "no", "no_small_names"]);
40
41 vd.field_bool("select_holdings_on_close_zoom");
42
43 vd.multi_field_block("gradient_parameters");
44
45 let mut sc = ScopeContext::new(Scopes::LandedTitle, key);
46 vd.field_validated_sc("barony_description", &mut sc, validate_desc);
47 vd.field_validated_sc("selection_description", &mut sc, validate_desc);
48 }
49}