tiger_lib/ck3/data/
namelists.rs

1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::item::{Item, ItemLoader};
6use crate::token::Token;
7use crate::validator::Validator;
8
9#[derive(Clone, Debug)]
10pub struct NameList {}
11
12inventory::submit! {
13    ItemLoader::Normal(GameFlags::Ck3, Item::NameList, NameList::add)
14}
15
16impl NameList {
17    pub fn add(db: &mut Db, key: Token, block: Block) {
18        db.add(Item::NameList, key, block, Box::new(Self {}));
19    }
20}
21
22impl DbKind for NameList {
23    fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
24        let mut vd = Validator::new(block, data);
25        vd.field_validated_block("mercenary_names", validate_mercenary_names);
26        vd.field_validated_block("male_names", validate_name_list);
27        vd.field_validated_block("female_names", validate_name_list);
28        vd.field_validated_block("dynasty_names", validate_dynasty_names);
29        vd.field_validated_block("cadet_dynasty_names", validate_dynasty_names);
30        vd.field_item("dynasty_of_location_prefix", Item::Localization);
31
32        vd.field_bool("always_use_patronym");
33        vd.field_item("patronym_prefix_male", Item::Localization);
34        vd.field_item("patronym_prefix_male_vowel", Item::Localization);
35        vd.field_item("patronym_suffix_male", Item::Localization);
36        vd.field_item("patronym_prefix_female", Item::Localization);
37        vd.field_item("patronym_prefix_female_vowel", Item::Localization);
38        vd.field_item("patronym_suffix_female", Item::Localization);
39
40        vd.field_bool("founder_named_dynasties");
41        vd.field_bool("house_based_map_names");
42        vd.field_bool("suggest_family_names");
43        vd.field_bool("suggest_ancestor_names");
44        vd.field_item("bastard_dynasty_prefix", Item::Localization);
45
46        // TODO: these should sum to <= 100
47        vd.field_integer("father_name_chance");
48        vd.field_integer("mat_grf_name_chance");
49        vd.field_integer("pat_grf_name_chance");
50
51        vd.field_integer("mother_name_chance");
52        vd.field_integer("mat_grm_name_chance");
53        vd.field_integer("pat_grm_name_chance");
54
55        vd.field_choice("grammar_transform", &["french"]);
56        vd.field_bool("dynasty_name_first");
57    }
58}
59
60fn validate_name_list(block: &Block, data: &Everything) {
61    let mut vd = Validator::new(block, data);
62    for token in vd.values() {
63        data.verify_exists(Item::Localization, token);
64    }
65    for (_, block) in vd.integer_blocks() {
66        let mut vd = Validator::new(block, data);
67        for token in vd.values() {
68            data.verify_exists(Item::Localization, token);
69        }
70    }
71}
72
73fn validate_mercenary_names(block: &Block, data: &Everything) {
74    let mut vd = Validator::new(block, data);
75    for block in vd.blocks() {
76        let mut vd = Validator::new(block, data);
77        vd.req_field("name");
78        vd.field_item("name", Item::Localization);
79        vd.field_value("coat_of_arms");
80    }
81}
82
83fn validate_dynasty_names(block: &Block, data: &Everything) {
84    let mut vd = Validator::new(block, data);
85    for token in vd.values() {
86        data.verify_exists(Item::Localization, token);
87    }
88    for block in vd.blocks() {
89        let mut vd = Validator::new(block, data);
90        for token in vd.values() {
91            data.verify_exists(Item::Localization, token);
92        }
93    }
94}