tiger_lib/ck3/data/
relations.rs1use crate::block::Block;
2use crate::ck3::modif::ModifKinds;
3use crate::db::{Db, DbKind};
4use crate::everything::Everything;
5use crate::game::GameFlags;
6use crate::item::{Item, ItemLoader};
7use crate::modif::validate_modifs;
8use crate::token::Token;
9use crate::validator::Validator;
10
11#[derive(Clone, Debug)]
12pub struct Relation {}
13
14inventory::submit! {
15 ItemLoader::Normal(GameFlags::Ck3, Item::Relation, Relation::add)
16}
17
18impl Relation {
19 pub fn add(db: &mut Db, key: Token, block: Block) {
20 db.add(Item::Relation, key, block, Box::new(Self {}));
21 }
22}
23
24impl DbKind for Relation {
25 fn add_subitems(&self, _key: &Token, block: &Block, db: &mut Db) {
26 if let Some(list) = block.get_field_list("flags") {
27 for token in list {
28 db.add_flag(Item::RelationFlag, token);
29 }
30 }
31 }
32
33 fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
34 let mut vd = Validator::new(block, data);
35
36 vd.field_item("corresponding", Item::Relation);
42 vd.field_bool("title_grant_target");
43 vd.field_list_items("opposites", Item::Relation);
44 vd.field_list_items("relation_aliases", Item::Relation);
45 vd.field_integer("opinion");
46 vd.field_numeric("fertility");
47 vd.field_list("flags");
48 vd.field_value("secret");
49 vd.field_bool("special_guest");
50 vd.field_bool("hidden");
51
52 vd.field_validated_block("modifier", |block, data| {
53 let mut vd = Validator::new(block, data);
54 vd.field_value("name");
55 validate_modifs(block, data, ModifKinds::Character, vd);
58 });
59 }
60}