tiger_lib/ck3/data/
suggestions.rs

1use crate::block::Block;
2use crate::context::ScopeContext;
3use crate::db::{Db, DbKind};
4use crate::everything::Everything;
5use crate::game::GameFlags;
6use crate::item::{Item, ItemLoader};
7use crate::scopes::Scopes;
8use crate::token::Token;
9use crate::tooltipped::Tooltipped;
10use crate::validate::validate_modifiers_with_base;
11use crate::validator::Validator;
12
13#[derive(Clone, Debug)]
14pub struct Suggestion {}
15
16inventory::submit! {
17    ItemLoader::Normal(GameFlags::Ck3, Item::Suggestion, Suggestion::add)
18}
19
20impl Suggestion {
21    pub fn add(db: &mut Db, key: Token, block: Block) {
22        db.add(Item::Suggestion, key, block, Box::new(Self {}));
23    }
24}
25
26impl DbKind for Suggestion {
27    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
28        let mut vd = Validator::new(block, data);
29
30        data.verify_exists(Item::Localization, key);
31        let loca = format!("{key}_label");
32        data.mark_used(Item::Localization, &loca); // TODO: when is _label needed?
33        let loca = format!("{key}_desc");
34        data.verify_exists_implied(Item::Localization, &loca, key);
35        let loca = format!("{key}_click");
36        data.verify_exists_implied(Item::Localization, &loca, key);
37
38        let mut sc = ScopeContext::new(Scopes::Character, key);
39        // TODO: "only interface effects are allowed"
40        vd.field_effect_rooted("check_create_suggestion", Tooltipped::No, Scopes::Character);
41
42        // TODO: "only interface effects are allowed"
43        vd.field_effect_builder("effect", Tooltipped::No, |key| {
44            let mut sc = ScopeContext::new(Scopes::Character, key);
45            // TODO: The scope context will contain all scopes passed in the try_create_suggestion call
46            sc.set_strict_scopes(false);
47            sc
48        });
49
50        vd.field_item("soundeffect", Item::Sound);
51
52        vd.field_validated_block_sc("weight", &mut sc, validate_modifiers_with_base);
53
54        // TODO: The scope context will contain all scopes passed in the try_create_suggestion call
55        let mut sc = ScopeContext::new(Scopes::Character, key);
56        sc.set_strict_scopes(false);
57        vd.field_validated_block_sc("score", &mut sc, validate_modifiers_with_base);
58
59        vd.field_trigger_builder("is_valid", Tooltipped::No, |key| {
60            let mut sc = ScopeContext::new(Scopes::Character, key);
61            sc.set_strict_scopes(false); // same as above
62            sc
63        });
64    }
65}