tiger_lib/imperator/data/
deity.rs1use crate::block::Block;
2use crate::context::ScopeContext;
3use crate::db::{Db, DbKind};
4use crate::everything::Everything;
5use crate::game::GameFlags;
6use crate::imperator::modif::ModifKinds;
7use crate::item::{Item, ItemLoader};
8use crate::modif::validate_modifs;
9use crate::scopes::Scopes;
10use crate::token::Token;
11use crate::tooltipped::Tooltipped;
12use crate::validator::Validator;
13
14#[derive(Clone, Debug)]
15pub struct Deity {}
16
17inventory::submit! {
18 ItemLoader::Normal(GameFlags::Imperator, Item::Deity, Deity::add)
19}
20
21impl Deity {
22 #[allow(clippy::needless_pass_by_value)]
23 pub fn add(db: &mut Db, key: Token, block: Block) {
24 if let Some(s) = key.strip_prefix("deity_") {
26 let token = Token::new(&format!("omen_{s}"), key.loc);
27 db.add(Item::Deity, token, block, Box::new(Self {}));
28 db.add_flag(Item::Deity, key);
29 }
30 }
31}
32
33impl DbKind for Deity {
34 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
35 let mut vd = Validator::new(block, data);
36 let mut sc = ScopeContext::new(Scopes::Country, key);
37
38 data.verify_exists(Item::Localization, key);
39 let key_str = key.to_string();
40
41 if let Some(deity_key) = key_str.strip_prefix("deity_") {
43 let loca = format!("omen_{deity_key}");
44 let loca2 = format!("omen_{deity_key}_desc");
45 data.verify_exists_implied(Item::Localization, &loca, key);
46 data.verify_exists_implied(Item::Localization, &loca2, key);
47 }
48
49 vd.field_trigger("trigger", Tooltipped::No, &mut sc);
50 vd.field_trigger("allow_on_setup", Tooltipped::No, &mut sc);
51 vd.field_value("icon");
52 vd.field_validated_block("passive_modifier", |block, data| {
53 let vd = Validator::new(block, data);
54 validate_modifs(block, data, ModifKinds::Country, vd);
55 });
56 vd.field_validated_block("omen", |block, data| {
57 let vd = Validator::new(block, data);
58 validate_modifs(block, data, ModifKinds::Country, vd);
59 });
60 vd.field_item("religion", Item::Religion);
61 vd.field_item("deity_category", Item::DeityCategory);
62 vd.field_trigger("deification_trigger", Tooltipped::No, &mut sc);
63 vd.field_effect("on_activate", Tooltipped::Yes, &mut sc);
64 }
65}