tiger_lib/imperator/data/
goods.rs1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::imperator::modif::ModifKinds;
6use crate::item::{Item, ItemLoader};
7use crate::modif::validate_modifs;
8use crate::token::Token;
9use crate::validate::validate_color;
10use crate::validator::Validator;
11
12#[derive(Clone, Debug)]
13pub struct TradeGood {}
14
15inventory::submit! {
16 ItemLoader::Normal(GameFlags::Imperator, Item::TradeGood, TradeGood::add)
17}
18
19impl TradeGood {
20 pub fn add(db: &mut Db, key: Token, block: Block) {
21 db.add(Item::TradeGood, key, block, Box::new(Self {}));
22 }
23}
24
25impl DbKind for TradeGood {
26 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
27 let mut vd = Validator::new(block, data);
28
29 data.verify_exists(Item::Localization, key);
30 let loca = format!("{key}DESC");
31 data.verify_exists_implied(Item::Localization, &loca, key);
32
33 vd.req_field("category");
34 vd.req_field("gold");
35 vd.req_field("province");
36 vd.req_field("country");
37 vd.req_field("color");
38
39 vd.field_numeric("category");
40 vd.field_numeric("gold");
41
42 vd.multi_field_item("allow_unit_type", Item::Unit);
43
44 vd.field_validated_block("province", |block, data| {
45 let vd = Validator::new(block, data);
46 validate_modifs(block, data, ModifKinds::Province, vd);
47 });
48
49 vd.field_validated_block("country", |block, data| {
50 let vd = Validator::new(block, data);
51 validate_modifs(block, data, ModifKinds::Country, vd);
52 });
53
54 vd.field_validated_block("color", validate_color);
55 }
56}