tiger_lib/imperator/data/
governor_policies.rs

1use crate::block::Block;
2use crate::context::ScopeContext;
3use crate::db::{Db, DbKind};
4use crate::everything::Everything;
5use crate::game::GameFlags;
6use crate::imperator::modif::ModifKinds;
7use crate::item::{Item, ItemLoader};
8use crate::modif::validate_modifs;
9use crate::scopes::Scopes;
10use crate::token::Token;
11use crate::validate::validate_modifiers_with_base;
12use crate::validator::Validator;
13
14#[derive(Clone, Debug)]
15pub struct GovernorPolicy {}
16
17inventory::submit! {
18    ItemLoader::Normal(GameFlags::Imperator, Item::GovernorPolicy, GovernorPolicy::add)
19}
20
21impl GovernorPolicy {
22    pub fn add(db: &mut Db, key: Token, block: Block) {
23        db.add(Item::GovernorPolicy, key, block, Box::new(Self {}));
24    }
25}
26
27impl DbKind for GovernorPolicy {
28    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
29        let mut vd = Validator::new(block, data);
30        let mut sc = ScopeContext::new(Scopes::State, key);
31
32        data.verify_exists(Item::Localization, key);
33        let loca = format!("{key}_desc");
34        data.verify_exists_implied(Item::Localization, &loca, key);
35
36        vd.field_validated_block("province", |block, data| {
37            let vd = Validator::new(block, data);
38            validate_modifs(block, data, ModifKinds::State, vd);
39        });
40        vd.field_validated_block("capital", |block, data| {
41            let vd = Validator::new(block, data);
42            validate_modifs(block, data, ModifKinds::State, vd);
43        });
44        vd.field_validated_block("non_capital", |block, data| {
45            let vd = Validator::new(block, data);
46            validate_modifs(block, data, ModifKinds::State, vd);
47        });
48
49        vd.field_action("on_action", &sc);
50        vd.field_validated_block_sc("ai_will_do", &mut sc, validate_modifiers_with_base);
51    }
52}