tiger_lib/imperator/data/
modifiers.rs1use crate::block::Block;
2use crate::context::ScopeContext;
3use crate::db::{Db, DbKind};
4use crate::everything::Everything;
5use crate::game::GameFlags;
6use crate::imperator::modif::ModifKinds;
7use crate::item::{Item, ItemLoader};
8use crate::modif::validate_modifs;
9use crate::scopes::Scopes;
10use crate::token::Token;
11use crate::tooltipped::Tooltipped;
12use crate::validator::Validator;
13
14#[derive(Clone, Debug)]
15pub struct Modifier {}
16
17inventory::submit! {
18 ItemLoader::Normal(GameFlags::Imperator, Item::Modifier, Modifier::add)
19}
20
21impl Modifier {
22 pub fn add(db: &mut Db, key: Token, block: Block) {
23 db.add_exact_dup_ok(Item::Modifier, key, block, Box::new(Self {}));
24 }
25}
26
27impl DbKind for Modifier {
28 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
29 let mut vd = Validator::new(block, data);
30 let mut sc = ScopeContext::new(Scopes::Character, key);
31
32 data.verify_exists(Item::Localization, key);
33 vd.field_bool("show_in_outliner");
34
35 vd.field_trigger("cancellation_trigger", Tooltipped::No, &mut sc);
36 vd.field_effect("on_cancellation_effect", Tooltipped::No, &mut sc);
37
38 validate_modifs(block, data, ModifKinds::all(), vd);
39 }
40}