tiger_lib/imperator/data/
province_ranks.rs1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::imperator::modif::ModifKinds;
6use crate::item::{Item, ItemLoader};
7use crate::modif::validate_modifs;
8use crate::token::Token;
9use crate::validate::validate_color;
10use crate::validator::Validator;
11
12#[derive(Clone, Debug)]
13pub struct ProvinceRank {}
14
15inventory::submit! {
16 ItemLoader::Normal(GameFlags::Imperator, Item::ProvinceRank, ProvinceRank::add)
17}
18
19impl ProvinceRank {
20 pub fn add(db: &mut Db, key: Token, block: Block) {
21 db.add(Item::ProvinceRank, key, block, Box::new(Self {}));
22 }
23}
24
25impl DbKind for ProvinceRank {
26 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
27 let mut vd = Validator::new(block, data);
28
29 data.verify_exists(Item::Localization, key);
30 let loca = format!("{key}_desc");
31 data.verify_exists_implied(Item::Localization, &loca, key);
32
33 vd.field_numeric("holy_site_treasure_slots");
34 vd.field_bool("default");
35 vd.field_bool("is_established_city");
36
37 vd.field_validated_block("rank_modifier", |block, data| {
38 let vd = Validator::new(block, data);
39 validate_modifs(block, data, ModifKinds::Province, vd);
40 });
41
42 vd.field_validated_block("color", validate_color);
43 }
44}