tiger_lib/vic3/data/
acceptance.rs

1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::item::{Item, ItemLoader};
6use crate::token::Token;
7use crate::validate::validate_possibly_named_color;
8use crate::validator::Validator;
9use crate::vic3::tables::modifs::maybe_warn_modifiable_capitalization;
10
11#[derive(Clone, Debug)]
12pub struct AcceptanceStatus {}
13
14inventory::submit! {
15    ItemLoader::Normal(GameFlags::Vic3, Item::AcceptanceStatus, AcceptanceStatus::add)
16}
17
18impl AcceptanceStatus {
19    pub fn add(db: &mut Db, key: Token, block: Block) {
20        db.add(Item::AcceptanceStatus, key, block, Box::new(Self {}));
21    }
22}
23
24impl DbKind for AcceptanceStatus {
25    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
26        let mut vd = Validator::new(block, data);
27
28        maybe_warn_modifiable_capitalization(key);
29
30        data.verify_exists(Item::Localization, key);
31        let loca = format!("{key}_desc");
32        data.verify_exists_implied(Item::Localization, &loca, key);
33        let loca = format!("{key}_only_icon");
34        data.verify_exists_implied(Item::Localization, &loca, key);
35
36        vd.field_numeric("threshold");
37        vd.field_numeric("base_migration_desire");
38        vd.field_numeric("war_exhaustion_impact_own_side");
39        vd.field_numeric("war_exhaustion_impact_other_side");
40
41        // undocumented
42
43        // TODO: find out if color = { R G B } is the only option
44        vd.field_validated("color", validate_possibly_named_color);
45
46        vd.field_item("small_icon", Item::File);
47        vd.field_item("large_icon", Item::File);
48        vd.field_item("background", Item::File);
49    }
50}