tiger_lib/vic3/data/
acceptance.rs1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::item::{Item, ItemLoader};
6use crate::token::Token;
7use crate::validate::validate_possibly_named_color;
8use crate::validator::Validator;
9use crate::vic3::tables::modifs::maybe_warn_modifiable_capitalization;
10
11#[derive(Clone, Debug)]
12pub struct AcceptanceStatus {}
13
14inventory::submit! {
15 ItemLoader::Normal(GameFlags::Vic3, Item::AcceptanceStatus, AcceptanceStatus::add)
16}
17
18impl AcceptanceStatus {
19 pub fn add(db: &mut Db, key: Token, block: Block) {
20 db.add(Item::AcceptanceStatus, key, block, Box::new(Self {}));
21 }
22}
23
24impl DbKind for AcceptanceStatus {
25 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
26 let mut vd = Validator::new(block, data);
27
28 maybe_warn_modifiable_capitalization(key);
29
30 data.verify_exists(Item::Localization, key);
31 let loca = format!("{key}_desc");
32 data.verify_exists_implied(Item::Localization, &loca, key);
33 let loca = format!("{key}_only_icon");
34 data.verify_exists_implied(Item::Localization, &loca, key);
35
36 vd.field_numeric("threshold");
37 vd.field_numeric("base_migration_desire");
38 vd.field_numeric("war_exhaustion_impact_own_side");
39 vd.field_numeric("war_exhaustion_impact_other_side");
40
41 vd.field_validated("color", validate_possibly_named_color);
45
46 vd.field_item("small_icon", Item::File);
47 vd.field_item("large_icon", Item::File);
48 vd.field_item("background", Item::File);
49 }
50}