tiger_lib/vic3/data/
character_traits.rs1use crate::block::Block;
2use crate::context::ScopeContext;
3use crate::db::{Db, DbKind};
4use crate::everything::Everything;
5use crate::game::GameFlags;
6use crate::item::{Item, ItemLoader};
7use crate::modif::validate_modifs;
8use crate::scopes::Scopes;
9use crate::token::Token;
10use crate::tooltipped::Tooltipped;
11use crate::validator::Validator;
12use crate::vic3::modif::ModifKinds;
13
14#[derive(Clone, Debug)]
15pub struct CharacterTrait {}
16
17inventory::submit! {
18 ItemLoader::Normal(GameFlags::Vic3, Item::CharacterTrait, CharacterTrait::add)
19}
20
21impl CharacterTrait {
22 pub fn add(db: &mut Db, key: Token, block: Block) {
23 db.add(Item::CharacterTrait, key, block, Box::new(Self {}));
24 }
25}
26
27impl DbKind for CharacterTrait {
28 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
29 let mut vd = Validator::new(block, data);
30 let mut sc = ScopeContext::new(Scopes::Character, key);
31
32 vd.req_field("type");
33 vd.field_choice("type", &["personality", "skill", "condition"]);
34 vd.req_field("texture");
35 vd.field_item("texture", Item::File);
36
37 vd.field_validated_block("character_modifier", |block, data| {
38 let vd = Validator::new(block, data);
39 validate_modifs(block, data, ModifKinds::Character, vd);
40 });
41 vd.field_validated_block("command_modifier", |block, data| {
42 let vd = Validator::new(block, data);
43 validate_modifs(
44 block,
45 data,
46 ModifKinds::Character | ModifKinds::Battle | ModifKinds::MilitaryFormation,
47 vd,
48 );
49 });
50 vd.field_validated_block("country_modifier", |block, data| {
51 let vd = Validator::new(block, data);
52 validate_modifs(block, data, ModifKinds::Character | ModifKinds::Country, vd);
53 });
54 vd.field_validated_block("agitator_modifier", |block, data| {
56 let vd = Validator::new(block, data);
57 validate_modifs(block, data, ModifKinds::Character | ModifKinds::PoliticalMovement, vd);
58 });
59 vd.field_validated_block("interest_group_modifier", |block, data| {
60 let vd = Validator::new(block, data);
61 validate_modifs(block, data, ModifKinds::Character | ModifKinds::InterestGroup, vd);
62 });
63 vd.field_validated_block("executive_modifier", |block, data| {
64 let vd = Validator::new(block, data);
65 validate_modifs(block, data, ModifKinds::Character | ModifKinds::Building, vd);
66 });
67
68 vd.field_trigger("possible", Tooltipped::No, &mut sc);
69 vd.field_script_value("weight", &mut sc);
70
71 vd.field_list_items("replace", Item::CharacterTrait);
72 vd.field_integer("value");
73 }
74}