tiger_lib/vic3/data/
character_traits.rs

1use crate::block::Block;
2use crate::context::ScopeContext;
3use crate::db::{Db, DbKind};
4use crate::everything::Everything;
5use crate::game::GameFlags;
6use crate::item::{Item, ItemLoader};
7use crate::modif::validate_modifs;
8use crate::scopes::Scopes;
9use crate::token::Token;
10use crate::tooltipped::Tooltipped;
11use crate::validator::Validator;
12use crate::vic3::modif::ModifKinds;
13
14#[derive(Clone, Debug)]
15pub struct CharacterTrait {}
16
17inventory::submit! {
18    ItemLoader::Normal(GameFlags::Vic3, Item::CharacterTrait, CharacterTrait::add)
19}
20
21impl CharacterTrait {
22    pub fn add(db: &mut Db, key: Token, block: Block) {
23        db.add(Item::CharacterTrait, key, block, Box::new(Self {}));
24    }
25}
26
27impl DbKind for CharacterTrait {
28    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
29        let mut vd = Validator::new(block, data);
30        let mut sc = ScopeContext::new(Scopes::Character, key);
31
32        vd.req_field("type");
33        vd.field_choice("type", &["personality", "skill", "condition"]);
34        vd.req_field("texture");
35        vd.field_item("texture", Item::File);
36
37        vd.field_validated_block("character_modifier", |block, data| {
38            let vd = Validator::new(block, data);
39            validate_modifs(block, data, ModifKinds::Character, vd);
40        });
41        vd.field_validated_block("command_modifier", |block, data| {
42            let vd = Validator::new(block, data);
43            validate_modifs(
44                block,
45                data,
46                ModifKinds::Character | ModifKinds::Battle | ModifKinds::MilitaryFormation,
47                vd,
48            );
49        });
50        vd.field_validated_block("country_modifier", |block, data| {
51            let vd = Validator::new(block, data);
52            validate_modifs(block, data, ModifKinds::Character | ModifKinds::Country, vd);
53        });
54        // undocumented
55        vd.field_validated_block("agitator_modifier", |block, data| {
56            let vd = Validator::new(block, data);
57            validate_modifs(block, data, ModifKinds::Character | ModifKinds::PoliticalMovement, vd);
58        });
59        vd.field_validated_block("interest_group_modifier", |block, data| {
60            let vd = Validator::new(block, data);
61            validate_modifs(block, data, ModifKinds::Character | ModifKinds::InterestGroup, vd);
62        });
63        vd.field_validated_block("executive_modifier", |block, data| {
64            let vd = Validator::new(block, data);
65            validate_modifs(block, data, ModifKinds::Character | ModifKinds::Building, vd);
66        });
67
68        vd.field_trigger("possible", Tooltipped::No, &mut sc);
69        vd.field_script_value("weight", &mut sc);
70
71        vd.field_list_items("replace", Item::CharacterTrait);
72        vd.field_integer("value");
73    }
74}