tiger_lib/vic3/data/
dynamic_country.rs1use crate::block::Block;
2use crate::context::ScopeContext;
3use crate::db::{Db, DbKind};
4use crate::everything::Everything;
5use crate::game::GameFlags;
6use crate::item::{Item, ItemLoader};
7use crate::scopes::Scopes;
8use crate::token::Token;
9use crate::tooltipped::Tooltipped;
10use crate::validate::validate_possibly_named_color;
11use crate::validator::Validator;
12
13#[derive(Clone, Debug)]
14pub struct DynamicCountryMapColor {}
15
16inventory::submit! {
17 ItemLoader::Normal(GameFlags::Vic3, Item::DynamicCountryMapColor, DynamicCountryMapColor::add)
18}
19
20impl DynamicCountryMapColor {
21 pub fn add(db: &mut Db, key: Token, block: Block) {
22 db.add(Item::DynamicCountryMapColor, key, block, Box::new(Self {}));
23 }
24}
25
26impl DbKind for DynamicCountryMapColor {
27 fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
28 let mut vd = Validator::new(block, data);
29
30 vd.field_validated("color", validate_possibly_named_color);
31
32 vd.field_trigger_rooted("possible", Tooltipped::No, Scopes::Country);
33 }
34}
35
36#[derive(Clone, Debug)]
37pub struct DynamicCountryName {}
38
39inventory::submit! {
40 ItemLoader::Normal(GameFlags::Vic3, Item::DynamicCountryName, DynamicCountryName::add)
41}
42
43impl DynamicCountryName {
44 pub fn add(db: &mut Db, key: Token, block: Block) {
45 db.add(Item::DynamicCountryName, key, block, Box::new(Self {}));
46 }
47}
48
49impl DbKind for DynamicCountryName {
50 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
51 let mut vd = Validator::new(block, data);
52
53 if !key.is("DEFAULT") {
54 data.verify_exists(Item::Country, key);
55 }
56
57 vd.multi_field_validated_block("dynamic_country_name", validate_dynamic_country_name);
58 }
59}
60
61fn validate_dynamic_country_name(block: &Block, data: &Everything) {
62 let mut vd = Validator::new(block, data);
63
64 vd.field_item("name", Item::Localization);
65 vd.field_item("adjective", Item::Localization);
66
67 vd.field_bool("is_revolutionary");
68 vd.field_bool("is_main_tag_only");
69 vd.field_bool("use_overlord_prefix");
70 vd.field_integer("priority");
71
72 vd.field_trigger_builder("trigger", Tooltipped::No, |key| {
73 let mut sc = ScopeContext::new(Scopes::Country, key);
74 sc.define_name("actor", Scopes::Country, key);
75 sc.define_name("overlord", Scopes::Country, key); sc
77 });
78}