tiger_lib/vic3/data/
gamerules.rs1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::item::{Item, ItemLoader};
6use crate::report::{ErrorKey, warn};
7use crate::token::Token;
8use crate::validator::Validator;
9
10#[derive(Clone, Debug)]
11pub struct GameRule {}
12
13inventory::submit! {
14 ItemLoader::Normal(GameFlags::Vic3, Item::GameRule, GameRule::add)
15}
16
17impl GameRule {
18 pub fn add(db: &mut Db, key: Token, block: Block) {
19 db.add(Item::GameRule, key, block, Box::new(Self {}));
20 }
21}
22
23const SIMPLE_GAME_RULE_FLAGS: &[&str] = &[
26 "blocks_achievements",
27 "lenient_ai",
28 "harsh_ai",
29 "low_ai_aggression",
30 "high_ai_aggression",
31 "no_subject_flags",
32 "no_subject_map_color",
33 "autonomous_investment",
35 "no_pop_consolidation",
36 "minor_pop_consolidation",
37 "moderate_pop_consolidation",
38 "aggressive_pop_consolidation",
39 "directly_controlled_investment",
40 "give_ruler_selector",
41 "loyalties_grace_period_none",
42 "loyalties_grace_period_short",
43 "loyalties_grace_period_long",
44 "loyalties_grace_period_extra_long",
45 "no_fantastical_content",
46 "use_custom_rng_seed",
47 "no_dynamic_naming",
48 "free_construction_scaled_player_exemption",
49 "free_construction_unscaled",
50 "give_fantastical_content",
51 "no_ruler_selector",
52];
53
54impl DbKind for GameRule {
55 fn add_subitems(&self, _key: &Token, block: &Block, db: &mut Db) {
56 for (key, _) in block.iter_definitions() {
57 db.add_flag(Item::GameRuleSetting, key.clone());
58 }
59 }
60
61 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
62 let mut vd = Validator::new(block, data);
63
64 let loca = format!("rule_{key}");
65 data.verify_exists_implied(Item::Localization, &loca, key);
66
67 vd.req_field("default");
68 if let Some(token) = vd.field_value("default") {
69 if block.get_field_block(token.as_str()).is_none() {
70 let msg = "default value not found among the settings";
71 warn(ErrorKey::MissingItem).strong().msg(msg).loc(token).push();
72 }
73 }
74
75 vd.unknown_block_fields(|key, block| {
76 let mut vd = Validator::new(block, data);
77 let loca = format!("setting_{key}");
78 data.verify_exists_implied(Item::Localization, &loca, key);
79 let loca = format!("setting_{key}_desc");
80 data.verify_exists_implied(Item::Localization, &loca, key);
81
82 vd.multi_field_validated_value("flag", |_, mut vd| {
83 vd.maybe_prefix_item("disable_", Item::ProductionMethod);
84 vd.maybe_prefix_item("force_", Item::ProductionMethod);
85 vd.choice(SIMPLE_GAME_RULE_FLAGS);
86 });
87 });
88 }
89}