tiger_lib/vic3/data/
prestige_goods.rs

1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::item::{Item, ItemLoader};
6use crate::scopes::Scopes;
7use crate::token::Token;
8use crate::tooltipped::Tooltipped;
9use crate::validator::Validator;
10
11#[derive(Clone, Debug)]
12pub struct PrestigeGoods {}
13
14inventory::submit! {
15    ItemLoader::Normal(GameFlags::Vic3, Item::PrestigeGoods, PrestigeGoods::add)
16}
17
18impl PrestigeGoods {
19    pub fn add(db: &mut Db, key: Token, block: Block) {
20        db.add(Item::PrestigeGoods, key, block, Box::new(Self {}));
21    }
22}
23
24impl DbKind for PrestigeGoods {
25    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
26        let mut vd = Validator::new(block, data);
27
28        data.verify_exists(Item::Localization, key);
29
30        vd.field_item("base_good", Item::Goods);
31        vd.field_numeric("prestige_bonus");
32        vd.field_item("texture", Item::File);
33
34        vd.field_trigger_rooted("is_possible", Tooltipped::No, Scopes::Country);
35    }
36}