tiger_lib/vic3/data/
religions.rs1use crate::block::Block;
2use crate::db::{Db, DbKind};
3use crate::everything::Everything;
4use crate::game::GameFlags;
5use crate::item::{Item, ItemLoader};
6use crate::token::Token;
7use crate::validate::validate_possibly_named_color;
8use crate::validator::Validator;
9use crate::vic3::tables::modifs::maybe_warn_modifiable_capitalization;
10
11#[derive(Clone, Debug)]
12pub struct Religion {}
13
14inventory::submit! {
15 ItemLoader::Normal(GameFlags::Vic3, Item::Religion, Religion::add)
16}
17
18impl Religion {
19 pub fn add(db: &mut Db, key: Token, block: Block) {
20 db.add(Item::Religion, key, block, Box::new(Self {}));
21 }
22}
23
24impl DbKind for Religion {
25 fn validate(&self, key: &Token, block: &Block, data: &Everything) {
26 maybe_warn_modifiable_capitalization(key);
27
28 let mut vd = Validator::new(block, data);
29
30 data.verify_exists(Item::Localization, key);
31
32 let modif = format!("{key}_standard_of_living_modifier_positive");
34 data.verify_exists_implied(Item::Modifier, &modif, key);
35 let modif = format!("{key}_standard_of_living_modifier_negative");
36 data.verify_exists_implied(Item::Modifier, &modif, key);
37
38 vd.advice_field("texture", "replaced with `icon` in 1.10");
39 vd.field_item("icon", Item::File);
40 vd.field_item("heritage", Item::HeritageTrait);
41 vd.advice_field("traits", "replaced with just `heritage` in 1.10");
42 vd.field_validated("color", validate_possibly_named_color);
43 vd.field_list_items("taboos", Item::Goods);
44 }
45}