pub struct MenAtArmsTypes {
menatarmsbasetypes: HashSet<Token>,
menatarmstypes: HashMap<&'static str, MenAtArmsType>,
menatarmsbasetypes_lc: HashSet<Lowercase<'static>>,
}
Fields§
§menatarmsbasetypes: HashSet<Token>
§menatarmstypes: HashMap<&'static str, MenAtArmsType>
§menatarmsbasetypes_lc: HashSet<Lowercase<'static>>
Implementations§
Source§impl MenAtArmsTypes
impl MenAtArmsTypes
pub fn load_item(&mut self, key: Token, block: Block)
pub fn base_exists(&self, key: &str) -> bool
pub fn base_exists_lc(&self, key: &Lowercase<'_>) -> bool
pub fn iter_base_keys(&self) -> impl Iterator<Item = &Token>
pub fn exists(&self, key: &str) -> bool
pub fn iter_keys(&self) -> impl Iterator<Item = &Token>
pub fn validate(&self, data: &Everything)
Trait Implementations§
Source§impl Clone for MenAtArmsTypes
impl Clone for MenAtArmsTypes
Source§fn clone(&self) -> MenAtArmsTypes
fn clone(&self) -> MenAtArmsTypes
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for MenAtArmsTypes
impl Debug for MenAtArmsTypes
Source§impl Default for MenAtArmsTypes
impl Default for MenAtArmsTypes
Source§fn default() -> MenAtArmsTypes
fn default() -> MenAtArmsTypes
Returns the “default value” for a type. Read more
Source§impl FileHandler<Block> for MenAtArmsTypes
impl FileHandler<Block> for MenAtArmsTypes
Source§fn subpath(&self) -> PathBuf
fn subpath(&self) -> PathBuf
Which files this handler is interested in.
This is a directory prefix of files it wants to handle,
relative to the mod or vanilla root.
Source§fn load_file(&self, entry: &FileEntry, parser: &ParserMemory) -> Option<Block>
fn load_file(&self, entry: &FileEntry, parser: &ParserMemory) -> Option<Block>
This is called for each matching file, in arbitrary order.
If a
T
is returned, it will be passed to handle_file
later.
Since load_file
is executed multi-threaded while handle_file
is single-threaded, try to do the heavy work in this function.Source§fn handle_file(&mut self, _entry: &FileEntry, block: Block)
fn handle_file(&mut self, _entry: &FileEntry, block: Block)
This is called for each matching file in turn, in lexical order.
That’s the order in which the CK3 game engine loads them too.
Auto Trait Implementations§
impl Freeze for MenAtArmsTypes
impl RefUnwindSafe for MenAtArmsTypes
impl Send for MenAtArmsTypes
impl Sync for MenAtArmsTypes
impl Unpin for MenAtArmsTypes
impl UnwindSafe for MenAtArmsTypes
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