pub struct Fileset {Show 13 fields
vanilla_root: Option<PathBuf>,
clausewitz_root: Option<PathBuf>,
jomini_root: Option<PathBuf>,
the_mod: LoadedMod,
pub loaded_mods: Vec<LoadedMod>,
loaded_dlcs: Vec<LoadedMod>,
config: Option<Block>,
files: Vec<FileEntry>,
ordered_files: Vec<FileEntry>,
filename_tokens: Vec<Token>,
filenames: HashSet<PathBuf>,
directories: RwLock<HashSet<PathBuf>>,
used: RwLock<HashSet<String>>,
}
Fields§
§vanilla_root: Option<PathBuf>
The CK3 game directory.
clausewitz_root: Option<PathBuf>
Extra CK3 directory loaded before vanilla.
jomini_root: Option<PathBuf>
Extra CK3 directory loaded before vanilla.
the_mod: LoadedMod
The mod being analyzed.
loaded_mods: Vec<LoadedMod>
Other mods to be loaded before mod
, in order.
loaded_dlcs: Vec<LoadedMod>
DLC directories to be loaded after vanilla, in order.
config: Option<Block>
The ck3-tiger config.
files: Vec<FileEntry>
The CK3 and mod files in arbitrary order (will be empty after finalize
).
ordered_files: Vec<FileEntry>
The CK3 and mod files in the order the game would load them.
filename_tokens: Vec<Token>
Filename Tokens for the files in ordered_files
.
Used for Fileset::iter_keys()
.
filenames: HashSet<PathBuf>
All filenames from ordered_files
, for quick lookup.
directories: RwLock<HashSet<PathBuf>>
All directories that have been looked up, for quick lookup.
used: RwLock<HashSet<String>>
Filenames that have been looked up during validation. Used to filter the –unused output.
Implementations§
Source§impl Fileset
impl Fileset
pub fn new( vanilla_dir: Option<&Path>, mod_root: PathBuf, replace_paths: Vec<PathBuf>, ) -> Self
pub fn config(&mut self, config: Block) -> Result<()>
fn should_replace(&self, path: &Path, kind: FileKind) -> bool
fn scan(&mut self, path: &Path, kind: FileKind) -> Result<(), Error>
pub fn scan_all(&mut self) -> Result<(), FilesError>
pub fn finalize(&mut self)
pub fn get_files_under<'a>(&'a self, subpath: &'a Path) -> &'a [FileEntry]
pub fn filter_map_under<F, T>(&self, subpath: &Path, f: F) -> Vec<T>
pub fn handle<T: Send, H: FileHandler<T>>( &self, handler: &mut H, parser: &ParserMemory, )
pub fn mark_used(&self, file: &str)
pub fn exists(&self, key: &str) -> bool
pub fn iter_keys(&self) -> impl Iterator<Item = &Token>
pub fn entry_exists(&self, key: &str) -> bool
pub fn verify_entry_exists(&self, entry: &str, token: &Token, max_sev: Severity)
pub fn verify_exists(&self, file: &Token)
pub fn verify_exists_implied(&self, file: &str, t: &Token, max_sev: Severity)
pub fn verify_exists_implied_crashes(&self, file: &str, t: &Token)
pub fn validate(&self, _data: &Everything)
pub fn check_unused_dds(&self, _data: &Everything)
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for Fileset
impl RefUnwindSafe for Fileset
impl Send for Fileset
impl Sync for Fileset
impl Unpin for Fileset
impl UnwindSafe for Fileset
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