pub static MODIF_FLOW_MAP: LazyLock<TigerHashMap<ModifKinds, ModifKinds>>Expand description
Game internally has a modifier graph which controls how modifiers flow This is a representation of reachability on that graph
pub static MODIF_FLOW_MAP: LazyLock<TigerHashMap<ModifKinds, ModifKinds>>Game internally has a modifier graph which controls how modifiers flow This is a representation of reachability on that graph