pub struct Localization {
check_langs: BitArray<[u16; 1], Lsb0>,
mod_langs: BitArray<[u16; 1], Lsb0>,
locas: Box<[HashMap<String, LocaEntry>; 11]>,
}
Expand description
Database of all loaded localization keys and their values, for all supported languages.
Fields§
§check_langs: BitArray<[u16; 1], Lsb0>
Which languages to check, according to the config file.
mod_langs: BitArray<[u16; 1], Lsb0>
Which languages also actually exist in the mod.
This is used to not warn about missing loca when a mod doesn’t have the language at all.
(This saves them the effort of configuring check_langs
).
locas: Box<[HashMap<String, LocaEntry>; 11]>
Database of all localizations, indexed first by language and then by localization key.
Implementations§
Source§impl Localization
impl Localization
fn iter_lang_idx(&self) -> impl Iterator<Item = usize> + '_
pub fn exists(&self, key: &str) -> bool
fn all_collision_keys(&self, lang: Language) -> HashMap<u32, Vec<&LocaEntry>>
pub fn iter_keys(&self) -> impl Iterator<Item = &Token>
pub fn verify_exists_implied(&self, key: &str, token: &Token, max_sev: Severity)
pub fn verify_name_exists(&self, name: &Token, max_sev: Severity)
pub fn exists_lang(&self, key: &str, lang: Language) -> bool
pub fn verify_exists_lang(&self, token: &Token, lang: Option<Language>)
pub fn verify_exists_implied_lang( &self, key: &str, token: &Token, lang: Option<Language>, )
pub fn mark_used(&self, key: &str)
fn check_loca_code( value: &LocaValue, data: &Everything, sc: &mut ScopeContext, lang: Language, )
pub fn verify_key_has_options( &self, loca: &str, key: &Token, n: i64, prefix: &str, )
fn validate_loca( entry: &LocaEntry, from: &HashMap<String, LocaEntry>, data: &Everything, sc: &mut ScopeContext, lang: Language, )
pub fn validate_use(&self, key: &str, data: &Everything, sc: &mut ScopeContext)
fn check_collisions(&self, lang: Language)
pub fn validate_pass2(&self, data: &Everything)
pub fn mark_category_used(&self, prefix: &str)
pub fn check_unused(&self, _data: &Everything)
pub fn check_pod_loca(&self, data: &Everything)
Trait Implementations§
Source§impl Debug for Localization
impl Debug for Localization
Source§impl Default for Localization
impl Default for Localization
Source§impl FileHandler<(Language, Vec<LocaEntry>)> for Localization
impl FileHandler<(Language, Vec<LocaEntry>)> for Localization
Source§fn config(&mut self, config: &Block)
fn config(&mut self, config: &Block)
The
FileHandler
can read settings it needs from the ck3-tiger config.Source§fn subpath(&self) -> PathBuf
fn subpath(&self) -> PathBuf
Which files this handler is interested in.
This is a directory prefix of files it wants to handle,
relative to the mod or vanilla root.
Source§fn load_file(
&self,
entry: &FileEntry,
_parser: &ParserMemory,
) -> Option<(Language, Vec<LocaEntry>)>
fn load_file( &self, entry: &FileEntry, _parser: &ParserMemory, ) -> Option<(Language, Vec<LocaEntry>)>
This is called for each matching file, in arbitrary order.
If a
T
is returned, it will be passed to handle_file
later.
Since load_file
is executed multi-threaded while handle_file
is single-threaded, try to do the heavy work in this function.Auto Trait Implementations§
impl Freeze for Localization
impl RefUnwindSafe for Localization
impl Send for Localization
impl Sync for Localization
impl Unpin for Localization
impl UnwindSafe for Localization
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