use crate::block::Block;
use crate::context::ScopeContext;
use crate::db::{Db, DbKind};
use crate::effect::validate_effect;
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::modif::{validate_modifs, ModifKinds};
use crate::scopes::Scopes;
use crate::script_value::validate_script_value;
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::trigger::validate_trigger;
use crate::validate::validate_possibly_named_color;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct InterestGroup {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Vic3, Item::InterestGroup, InterestGroup::add)
}
impl InterestGroup {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::InterestGroup, key, block, Box::new(Self {}));
}
}
impl DbKind for InterestGroup {
fn validate(&self, key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
data.verify_exists(Item::Localization, key);
let loca = format!("{key}_desc");
data.verify_exists_implied(Item::Localization, &loca, key);
let loca = format!("{key}_only_icon");
data.verify_exists_implied(Item::Localization, &loca, key);
vd.field_item("texture", Item::File);
vd.field_validated("color", validate_possibly_named_color);
vd.field_item("layer", Item::MapLayer);
vd.field_integer("index"); vd.field_list_items("ideologies", Item::Ideology);
vd.field_list_items("character_ideologies", Item::Ideology);
vd.field_list_items("traits", Item::InterestGroupTrait);
vd.advice_field("traits", "deprecated; use on_enable effect to assign traits instead");
vd.field_validated_key_block("enable", |key, block, data| {
let mut sc = ScopeContext::new(Scopes::Country, key);
validate_trigger(block, data, &mut sc, Tooltipped::No);
});
vd.field_validated_key_block("on_enable", |key, block, data| {
let mut sc = ScopeContext::new(Scopes::Country, key);
validate_effect(block, data, &mut sc, Tooltipped::No);
});
vd.field_validated_key_block("on_disable", |key, block, data| {
let mut sc = ScopeContext::new(Scopes::None, key);
validate_effect(block, data, &mut sc, Tooltipped::No);
});
vd.field_validated_key_block("on_character_ig_membership", |key, block, data| {
let mut sc = ScopeContext::new(Scopes::Character, key);
sc.define_name("interest_group", Scopes::InterestGroup, key);
validate_effect(block, data, &mut sc, Tooltipped::No);
});
vd.field_validated_key_block("pop_potential", |key, block, data| {
let mut sc = ScopeContext::new(Scopes::Pop, key);
sc.define_name("interest_group", Scopes::InterestGroup, key);
validate_trigger(block, data, &mut sc, Tooltipped::No);
});
vd.field_validated_key("pop_weight", |key, bv, data| {
let mut sc = ScopeContext::new(Scopes::Pop, key);
sc.define_name("interest_group", Scopes::InterestGroup, key);
validate_script_value(bv, data, &mut sc);
});
vd.field_script_value_rooted("monarch_weight", Scopes::InterestGroup);
vd.field_script_value_rooted("agitator_weight", Scopes::InterestGroup);
vd.field_script_value_rooted("commander_weight", Scopes::InterestGroup);
vd.field_script_value_rooted("female_commander_chance", Scopes::InterestGroup);
vd.field_script_value_rooted("female_politician_chance", Scopes::InterestGroup);
vd.field_script_value_rooted("female_agitator_chance", Scopes::InterestGroup);
vd.field_script_value_rooted("noble_chance", Scopes::None);
vd.field_validated_key("commander_leader_chance", |key, bv, data| {
let mut sc = ScopeContext::new(Scopes::InterestGroup, key);
sc.define_name("character", Scopes::Character, key);
validate_script_value(bv, data, &mut sc);
});
vd.field_validated_block("priority_cultures", |block, data| {
let mut vd = Validator::new(block, data);
vd.multi_field_validated_block("rule", |block, data| {
let mut vd = Validator::new(block, data);
vd.field_validated_key_block("trigger", |key, block, data| {
let mut sc = ScopeContext::new(Scopes::Country, key);
validate_trigger(block, data, &mut sc, Tooltipped::No);
});
vd.field_list_items("cultures", Item::Culture);
});
});
}
}
#[derive(Clone, Debug)]
pub struct InterestGroupTrait {}
inventory::submit! {
ItemLoader::Normal(GameFlags::Vic3, Item::InterestGroupTrait, InterestGroupTrait::add)
}
impl InterestGroupTrait {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::InterestGroupTrait, key, block, Box::new(Self {}));
}
}
impl DbKind for InterestGroupTrait {
fn validate(&self, key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
data.verify_exists(Item::Localization, key);
let loca = format!("{key}_desc");
data.verify_exists_implied(Item::Localization, &loca, key);
vd.field_item("icon", Item::File);
vd.field_item("min_approval", Item::Approval);
vd.field_item("max_approval", Item::Approval);
vd.field_validated_block("modifier", |block, data| {
let vd = Validator::new(block, data);
validate_modifs(block, data, ModifKinds::all(), vd);
});
}
}